
The "FTL CRAZE" serie is a serie of mods that change the overall gameplay of the original FTL game (both Vanilla and Advanced Edition), by modifying Global Stats. It wont make the gameplay balanced as it was designed for, but can be worth a try for experienced FTL gamers that already tried everything

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New CRAZE Mod:
GUERRILLA CHALLENGE: Destroying enemy ships damages your hull and gives no rewards, instead you must take down their crew in guerrilla style. This is a challenge for advanced players, favoring antipersonal/boarding tactics with least possible damage to the hull. AI ships and the Flagship are given additional ghost crew. To destroy the Flagship you can first kill all its crew, which disables it reactor for an easy finish.
Download link (06/06/2016): https://www.dropbox.com/s/zvmo5ujazqdvl ... E.ftl?dl=0
Selected CRAZE Mods:
FASTER CREW MOVE: All crew move at the SPEED OF LIGHT using a custom augment. Instant reorganization of the ship.
VACCUM HEALING : Vaccum (no oxygen) HEALS all crew using a custom augment. Overpowered as crew is near invincible.
MORE CREW: 4X more crew in enemy ships (can go up to 20-30).
FASTER WEAPONS: All weapons fire 150% faster. See 200% version below too.
MORE FIRE: Increase all weapons/drones chance of starting a fire (including ions, beams, etc).
MORE BREACH: Increase all weapons/drones breach chance.
MORE STUN: Increase all weapons/drones stun chance.
LESS HULL: Decreases all ships maximum hull health by 2.
SWITCH ION DAMAGE: The effect of ions and laser/beams is swapped.
BURST MARK II (by request): All ships have Burst Laser Mark II weapons.
ARTEMIS (by request): All ships have Artemis weapons and 50 missiles.
Link (02/28/2016): https://www.dropbox.com/s/3stoqyxgale87 ... E.zip?dl=0
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Some places where the CRAZE Mods are featured/reused:
- stylesrj made a run with the Healing Vaccum equipped on the Obsidian Cruiser, in Captain's Edition:
https://youtu.be/E7-EcUW_-pc
- The Faster Crew Move and Healing Vaccum are reused in very clever ways in gencool's Bizarre ship pack (DS-TR 13 and Siphon):
viewtopic.php?f=11&t=29068
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Complete List of CRAZE Mods:
There are a lot of other CRAZE mods. Some change the gameplay in other ways, some are just weird experiments, some completely break the gameplay in unexpected ways and some are just glitches. For those mods there is less attention to detail or making it work properly. The quantity of mods is becoming overwhelming, so for brievety all mods are in the attached files below. Details on each mod can be found in the Slipstream header.
ALL MODS (06/1/2016): https://www.dropbox.com/s/r21x8kfya7vwo ... L.zip?dl=0
List of ALL MODS:
CRAZE_10BOARDERS: enemies have no systems but always launch 10 boarders
CRAZE_CREWINFINITE: no oxygen on player ships but overpowered/unbreakable clonebay
CRAZE_CREWMOONWALKBUG: when moved crew moonwalks to the deeps of space
CRAZE_CREWMOVESLOW: crew moves at 4X reduced speed
CRAZE_CREWNOMOVE: crew cannot move
FASTERDRONEMOVE: internal drones move extremely fast
CRAZE_FASTERFTL: FTL charges extremely fast (around 5 seconds)
CRAZE_FASTERWEAPONS50: all weapons fire twice as fast
CRAZE_FATALITY: every enemy ship with one hull point left is disabled to "FINISH HIM!"
CRAZE_HEALINGVACCUMSLOW: vacuum heals crew at slow rate
CRAZE_INVINCIBLESHIPS: all ships are indestructible (except from fire/crew).
CRAZE_INVINCIBLESYSTEMS: all systems are indestructible (except from fire/crew).
CRAZE_LESSPOWER: decreases available power on all ships
CRAZE_MISSILESINFINITE: missiles launch for free
CRAZE_MOREBREACH15/30: increased breach chance for all weapons
CRAZE_MORECREW2/4: doubled/quadrupled crew in all ships
CRAZE_MOREFIRE15/30: increase fire chance for all weapons
CRAZE_MORELOCK: all weapons have room locking effect
CRAZE_MORESTUN30: increased stun change for all weapons
CRAZE_MURDERVACCUM: vaccum kills crew extremely fast
CRAZE_NANOBAYMURDER: engi-bot dispersal slowly kills the crew
CRAZE_NOHEALING: no healing/cloning devices of any kind in the game
CRAZE_NOSHIELDSNODAMAGE: all weapons/drones pierce shield but dont do damage (weird)
CRAZE_ONESHOTKILL: all weapons can destroy any ship in on hit
CRAZE_ONLYENGI: everyon is an engi
CRAZE_REVEALMAP: map is revealed at the beginning of each sector
CRAZE_SLOWSHIELDS100/2/5: shield recharge slower, or almost never
CRAZE_STARTOVERPOWERED: start with overpowered ship for quick tests
CRAZE_STOREEVERYWHERE: every beacon has a store
CRAZE_VACCUMIMMUNE: player crew is immune to vaccum
CRAZE_VISUEGWEAPONS: changes all weapons/drones to neon-like colors
Bonus: check also my complementary serie of mods "FTL STORIES" on game storyline:
viewtopic.php?f=11&t=29054&p=99578#p99578
And the SCRAMBLE Mod:
viewtopic.php?f=11&t=29104
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Comments:
- The download file is in .zip format, it should be unzipped and the .ftl files that are inside used with slipstream mod manager. More details on each mod in the slipstream header.
viewtopic.php?t=17102
- If creating your own mod,use FTL Error Checker (you need this !):
viewtopic.php?f=12&t=17034
- If used with other mods, pach the CRAZE ones last as they change previous content (it should work but not always). If you try a mod and feedback or have some new tweak ideas thats cool.
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