NarnKar wrote:This is a bit of a balance question, but why did you add the hyperspace events at the end of each sector? I personally hate them and I cannot imagine anyone loving them. It causes so many more fuel shortages than normal FTL, and it causes them quite artificially as well.
Well it's supposed to be a jump from one sector to another. Why wouldn't it be grand and require some planning with the fuel?
Plus it gives use to those useless augments like FTL navigation and FTL charge booster.
But I do somewhat agree that it needs to be changed. There shouldn't be an "emergency fuel" option. Your standard jump should cost 1 fuel for no benefit. If you dump a little extra, you get more time before the Rebels arrive.