I have had repeated occurrences of crashes when ever someone entered a custom sector that I made. I on the other hand didnt have such problems, but then again some people did get black rectangles instead of ships if you missed to add the floor png.
So in order to avoid such problems I am searching the cause of the crash. So first of all:
What does a sector exactly need to function?
-> I was thinking that maybe it needs a separate .xml file. But if so then how should it be called?
here is the sector btw:
Code: Select all
<sectorDescription name="ANT_SECTOR" minSector="2" unique="false">
<nameList>
<name>Anterian Nebula</name>
</nameList>
<trackList>
<track>debris</track>
<track>wasteland</track>
<track>deepspace</track>
<track>colonial</track>
</trackList>
<rarityList>
<blueprint name="engi" rarity="1"/>
<blueprint name="mantis" rarity="4"/>
<blueprint name="energy" rarity="1"/>
<blueprint name="slug" rarity="0"/>
<blueprint name="rock" rarity="0"/>
<blueprint name="human" rarity="0"/>
</rarityList>
<startEvent>START_BEACON_ANT</startEvent>
<event name="ANT_COL_ROCK" min="1" max="1"/>
<event name="ANT_PATROL2" min="0" max="1"/>
<event name="NEBULA_ANT_PATROL" min="1" max="1"/>
<event name="ANT_STORE" min="0" max="1"/>
<event name="QUOSATY_CONTACT" min="1" max="2"/>
<event name="NEBULA_ANT_UNSEEN" min="1" max="1"/>
<event name="NEBULA_ANT_PRISON" min="1" max="2"/>
<event name="NEBULA_ANT_MINE" min="1" max="3"/>
<event name="NEBULA_ANT_FREIGHT_CONV" min="1" max="3"/>
<event name="NEBULA_STORM_DEF_ANT" min="1" max="1"/>
<event name="NEBULA_ANT_STORE_NEB" min="1" max="3"/>
<event name="NEBULA_STD_ANT" min="5" max="8"/>
<event name="GLOBAL_UZ" min="0" max="1"/>
<event name="NEBULA_UZ_STD3" min="1" max="1"/>
<!--Normal stuff -->
<event name="NEBULA_EMPTY" min="2" max="4"/>
</sectorDescrption>