Grognak's Mod Manager v1.7 (Updated March 6, 2013!)

Discuss and distribute tools and methods for modding. Moderator - Grognak
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kartoFlane
Posts: 1470
Joined: Mon Jan 14, 2013 10:20 pm

Re: Grognak's Mod Manager v1.7 (Updated March 6, 2013!)

Postby kartoFlane » Thu Jun 06, 2013 3:24 pm

You have probably updated FTL to the newest version (1.03.3), and Infinite Space isn't compatible with it yet. If you want to play the mod, you'll have to downgrade to 1.03.1 somehow.

You can check your FTL version by looking at the bottom-right corner in the main menu.
Superluminal2 - a ship editor for FTL
Tassyr
Posts: 20
Joined: Tue Nov 27, 2012 12:53 pm

Re: Grognak's Mod Manager v1.7 (Updated March 6, 2013!)

Postby Tassyr » Fri Jun 07, 2013 8:09 am

Soooo. I poked around in the massive ball of posts that this thing has collected- and still haven't figured this one out.

Despite having installed python three times...

"No supported version of Python found on this system. Download python 2.7.3 at: http://www.python.org/getit/

Press enter to continue."

So. How do I get modman to realise that it -IS- installed on this computer, and it needs to actually do more than sit in a corner and sulk? :x

And before anyone says "Just use main.py..." I can't. I click it, it flashes real fast, then I get this:

2013-06-07 01:10:17 ERROR: DLL load failed: %1 is not a valid Win32 application.
Traceback (most recent call last):
File "C:\Program Files (x86)\FTL\main.py", line 72, in <module>
globals()[new_name] = __import__(old_name, globals(), locals(), [])
File "C:\Python27\lib\lib-tk\Tkinter.py", line 38, in <module>
import FixTk
File "C:\Python27\lib\lib-tk\FixTk.py", line 65, in <module>
import _tkinter
ImportError: DLL load failed: %1 is not a valid Win32 application.
Vhati
Posts: 792
Joined: Thu Oct 25, 2012 12:01 pm

Re: Grognak's Mod Manager v1.7 (Updated March 6, 2013!)

Postby Vhati » Fri Jun 07, 2013 1:11 pm

Tassyr wrote:And before anyone says "Just use main.py..." I can't. I click it, it flashes real fast, then I get this:

2013-06-07 01:10:17 ERROR: DLL load failed: %1 is not a valid Win32 application.
[...]
File "C:\Python27\lib\lib-tk\FixTk.py", line 65, in <module>
import _tkinter
ImportError: DLL load failed: %1 is not a valid Win32 application.
See this post.

Then run main.py.
LOLZdude12
Posts: 2
Joined: Tue May 28, 2013 3:23 pm

Re: Grognak's Mod Manager v1.7 (Updated March 6, 2013!)

Postby LOLZdude12 » Mon Jun 10, 2013 5:20 pm

I need help, could some do that? Here's the problem: 013-06-10 18:18:35 INFO: Grognak's Mod Manager v1.7.0
2013-06-10 18:18:35 INFO: Platform: Windows-XP-5.1.2600-SP3
2013-06-10 18:18:35 INFO: Interpreter: CPython 2.7.5 (32bit)
2013-06-10 18:18:35 INFO:
2013-06-10 18:18:35 INFO: Rooting at: C:\Documents and Settings\Bruce's Laptop\Desktop\Grognaks Mod Manager v1.7 Win32
2013-06-10 18:18:35 INFO:
2013-06-10 18:18:35 INFO: Registering ctrl-c handler.
2013-06-10 18:18:35 INFO: Using FTL dats path from config: C:\Program Files\Steam\steamapps\common\FTL Faster Than Light\resources
2013-06-10 18:18:35 INFO: Background hashing finished.
2013-06-10 18:18:49 INFO:
2013-06-10 18:18:49 INFO: Patching...
2013-06-10 18:18:49 INFO:
2013-06-10 18:18:54 INFO: Unpacking data.dat...
2013-06-10 18:18:57 INFO: Unpacking resource.dat...
2013-06-10 18:19:12 ERROR:
Traceback (most recent call last):
File "C:\Documents and Settings\Bruce's Laptop\Desktop\Grognaks Mod Manager v1.7 Win32\lib\killable_threading.py", line 99, in run
result = self._payload(*self._payload_args, **self._payload_kwargs)
File "C:\Documents and Settings\Bruce's Laptop\Desktop\Grognaks Mod Manager v1.7 Win32\main.py", line 801, in patch_dats
unpackdat(resource_dat_path, resource_unp_path)
File "C:\Documents and Settings\Bruce's Laptop\Desktop\Grognaks Mod Manager v1.7 Win32\main.py", line 610, in unpackdat
unpacker.extract_to(filename, f)
File "C:\Documents and Settings\Bruce's Laptop\Desktop\Grognaks Mod Manager v1.7 Win32\lib\ftldat.py", line 346, in extract_to
assert buf
AssertionError
2013-06-10 18:19:13 INFO:
2013-06-10 18:19:13 INFO: Patching failed.
Vhati
Posts: 792
Joined: Thu Oct 25, 2012 12:01 pm

Re: Grognak's Mod Manager v1.7 (Updated March 6, 2013!)

Postby Vhati » Tue Jun 11, 2013 2:03 am

LOLZdude12 wrote:I need help, could some do that?
Here's the problem:

[code]2013-06-10 18:19:12 ERROR:
[...]
File "C:\Documents and Settings\Bruce's Laptop\Desktop\Grognaks Mod Manager v1.7 Win32\lib\ftldat.py", line 346, in extract_to
assert buf
AssertionError
I think your resource.dat claims to be larger than it is. And GMM is trying to read something beyond the end of the file, then panics when it can't find anything.

See the post about corruption.
Apache310
Posts: 1
Joined: Thu Jun 13, 2013 7:53 pm

Can't get it to work

Postby Apache310 » Thu Jun 13, 2013 8:02 pm

I installed the file but when I try to open it it gives me another zip file and when I open that it clones the second file. I may just be missing something obvious but I can't find it and I really want to play with some of the mods, please help
Vhati
Posts: 792
Joined: Thu Oct 25, 2012 12:01 pm

Re: Can't get it to work

Postby Vhati » Fri Jun 14, 2013 2:44 pm

Apache310 wrote:I {installed} {the file} but when I try to {open it} it gives me {another zip file} and when I open that it {clones the second file}. I may just be missing something obvious but I can't {find it} and I really want to play with some of the mods, please help
I don't understand the bold parts.
Please elaborate.
shark
Posts: 173
Joined: Thu Nov 08, 2012 10:11 am

Re: Can't get it to work

Postby shark » Fri Jun 14, 2013 3:28 pm

Vhati wrote:
Apache310 wrote:I {installed} {the file} but when I try to {open it} it gives me {another zip file} and when I open that it {clones the second file}. I may just be missing something obvious but I can't {find it} and I really want to play with some of the mods, please help
I don't understand the bold parts.
Please elaborate.

He's not using GMM but WinZip or some such?
Roses are #FF0000
Violets are #0000FF
All of our mods
are belong to you.
mattu10599
Posts: 2
Joined: Sun Jun 16, 2013 2:59 pm

Re: Grognak's Mod Manager v1.7 (Updated March 6, 2013!)

Postby mattu10599 » Sun Jun 16, 2013 3:04 pm

I installed version 2.75 of python, and i double clicked on main.py and a command prompt breifly flashed before closing. Then a box popped up that said "Some files extracted from Grognaks mod manager v1.7 win32.zip were modified or new files were created... Do you wish to add them to the archive?" this happens everytime
Vhati
Posts: 792
Joined: Thu Oct 25, 2012 12:01 pm

Re: Grognak's Mod Manager v1.7 (Updated March 6, 2013!)

Postby Vhati » Sun Jun 16, 2013 3:10 pm

mattu10599 wrote:I installed version 2.75 of python, and i double clicked on main.py and a command prompt breifly flashed before closing. Then a box popped up that said "Some files extracted from Grognaks mod manager v1.7 win32.zip were modified or new files were created... Do you wish to add them to the archive?" this happens everytime
Do not double-click files inside WinZip/WinRAR/7-Zip/etc.
What you see in archiver apps is merely a peek at the zip's contents.

Extract everything to a real folder first. Then run main.py from there.

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