More Control Panels!!!!

General discussion about the game.
Lanfeix
Posts: 5
Joined: Tue May 01, 2012 10:36 pm

More Control Panels!!!!

Postby Lanfeix » Fri Jun 15, 2012 12:55 pm

I love this game it's so fun! I also love the new control panels, could all systems have control panels? I have some suggestions for the effects:

Drone system: Either drone work more effectively or Drones can receive orders rather than acting on their own.
Stealth system: last longer or cools quicker
02 sub-system, effect: O2 replenished in areas with crew quicker
Sensor sub-system : counts have having 1 higher level of sensors (can overcome static) (mastery lets you have 2 levels)
door sub-system : counts have having 1 higher level of doors (makes it even harder for attackers) (mastery lets you have 2 levels)
ezryder
Posts: 24
Joined: Fri Apr 20, 2012 1:20 pm
Location: USA

Re: More Control Panels!!!!

Postby ezryder » Fri Jun 15, 2012 2:14 pm

I would like to see control consoles for Drone and Stealth sections too. :)
Warbird
Posts: 223
Joined: Mon Apr 23, 2012 12:23 am
Location: Alabama

Re: More Control Panels!!!!

Postby Warbird » Fri Jun 15, 2012 5:38 pm

It's like I always say, when in doubt add more control panels. I'd be totally up for some of those suggested.
Image
Lestibournes
Posts: 67
Joined: Wed Jun 06, 2012 7:02 pm

Re: More Control Panels!!!!

Postby Lestibournes » Fri Jun 15, 2012 6:04 pm

My gut tells me that with user interfaces less is often more.
remmon
Posts: 3
Joined: Fri Apr 20, 2012 7:33 pm

Re: More Control Panels!!!!

Postby remmon » Fri Jun 15, 2012 6:20 pm

Lestibournes wrote:My gut tells me that with user interfaces less is often more.


Of course we're not talking about the user interface, we're talking about the control consoles used by your crew.
Lestibournes
Posts: 67
Joined: Wed Jun 06, 2012 7:02 pm

Re: More Control Panels!!!!

Postby Lestibournes » Fri Jun 15, 2012 6:55 pm

remmon wrote:
Lestibournes wrote:My gut tells me that with user interfaces less is often more.


Of course we're not talking about the user interface, we're talking about the control consoles used by your crew.

Oops.

In that case it could make sense to additionally have a bridge in some ships, which would further increase efficiency by allowing more direct and personal communications between the people in charge of each system. You'd still have consoles in the room each system is in, so the 2 would work in concert.

It would also make sense to have multiple life support systems. In fact, some factions may favor redundancy to increase reliability, while others may prioritize the efficient use of the limited available space.
Gimboid
Posts: 36
Joined: Sun Apr 22, 2012 1:58 am

Re: More Control Panels!!!!

Postby Gimboid » Fri Jun 15, 2012 7:11 pm

remmon wrote:
Lestibournes wrote:My gut tells me that with user interfaces less is often more.


Of course we're not talking about the user interface, we're talking about the control consoles used by your crew.


He doesn't know as he's not in the beta ;)
Lestibournes
Posts: 67
Joined: Wed Jun 06, 2012 7:02 pm

Re: More Control Panels!!!!

Postby Lestibournes » Fri Jun 15, 2012 7:41 pm

Gimboid wrote:
remmon wrote:
Lestibournes wrote:My gut tells me that with user interfaces less is often more.


Of course we're not talking about the user interface, we're talking about the control consoles used by your crew.


He doesn't know as he's not in the beta ;)

Anyone care to rectify that by giving me a beta key?

But I should have known. I've watched some videos of the beta.

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