[Ship] The RAD Fleet vAE.1.1

Distribute and discuss mods that are functional. Moderator - Grognak
User avatar
RAD-82
Posts: 796
Joined: Sat Nov 09, 2013 12:16 am

Re: [Ship] The RAD Fleet vAE.1.1

Postby RAD-82 » Sat Jan 20, 2018 8:33 am

Ship pack has been updated for FTL 1.6.

The hangar needed fixed, so it would display Type R, A, and D instead of A, B, and C.
Image
Junkyard has FTL mods, mostly ships and a few other things.
User avatar
BrenTenkage
Posts: 1156
Joined: Tue Nov 06, 2012 4:48 pm

Re: [Ship] The RAD Fleet vAE.1.1

Postby BrenTenkage » Sat Jan 20, 2018 7:06 pm

I make a lot of lets plays of FTL, I also use mods I find on this site http://www.youtube.com/playlist?list=PL ... 06hca_PXuX
I am also a modder as well, here is my mod hub viewtopic.php?f=11&t=32269
User avatar
BrenTenkage
Posts: 1156
Joined: Tue Nov 06, 2012 4:48 pm

Re: [Ship] The RAD Fleet vAE.1.1

Postby BrenTenkage » Fri Feb 02, 2018 7:59 pm

I make a lot of lets plays of FTL, I also use mods I find on this site http://www.youtube.com/playlist?list=PL ... 06hca_PXuX
I am also a modder as well, here is my mod hub viewtopic.php?f=11&t=32269
Yorkshire-Man
Posts: 13
Joined: Sat Aug 26, 2017 8:54 am

Re: [Ship] The RAD Fleet vAE.1.1

Postby Yorkshire-Man » Sat Apr 08, 2023 10:16 pm

how would you feel if I updated to hyperspace/mv for you keeping everything the same other than minor changes when needed?