I have nvidia 4.10.73, which is up to date.
(I'm not sure how long FTL hasn't been running, it could have been a year or more.)
I get a segmentation fault as soon as the FTL window pops open.
I'm not sure what to try. Slackware uses pulseaudio, and it looks like FTL crashes right after "Starting audio library".
Last few lines of FTL.log are:
Code: Select all
ib/SIL/src/sysdep/opengl/graphics.c:471(opengl_init): OPENGL_FEATURE_VERTEX_ATTRIB_INT
lib/SIL/src/sysdep/opengl/graphics.c:474(opengl_init): OpenGL texture formats supported: 0x37
lib/SIL/src/sysdep/opengl/graphics.c:477(opengl_init): OPENGL_FORMAT_BGRA
lib/SIL/src/sysdep/opengl/graphics.c:477(opengl_init): OPENGL_FORMAT_BITREV
lib/SIL/src/sysdep/opengl/graphics.c:477(opengl_init): OPENGL_FORMAT_INDEX32
lib/SIL/src/sysdep/opengl/graphics.c:477(opengl_init): OPENGL_FORMAT_RG
lib/SIL/src/sysdep/opengl/graphics.c:477(opengl_init): OPENGL_FORMAT_S3TC
Video Initialized
Renderer: OpenGL version 4.6 (GL_VERSION: 4.6.0 NVIDIA 410.73)
Creating FBO...
Starting audio library...