Thanks for still taking the time to polish FTL and work on fixing some small bugs.
Here are some things I have noticed that aren't mentioned in the list of changes:
- If you press the Send Crew button and one of your crew is cloning the game will send them to the system the cloning crew was manning will be "blocked" preventing you from sending any other crew to man the system until your crew is done cloning and you can give them a new order. (this affected me while being boarded, I sent crew back to stations while my door man was cloning and was boarded right after, I couldn't send another crew to man the doors since the terminal was '"occupied")
- Drones fire at explosion animations from intercept able projectiles, as of the projectiles were still traveling.
- 0 damage projectiles all base through Zoltan shields. Maybe this will be fixed with the System Repair fix.
- Making artillery purchasable at stores and the buying the system at a store will cause continue.sav files to crash the game after saving & quitting. Several modders have been spending the last few weeks coming up with new unique artillery for every player ship since you so awesomely made artillery systems able to use different weapons. The discovery of this is a major roadblock. It was very hard for us to notice this limitation.
These ones only affects mods.