Crystalline Cache Event Bug
Posted: Tue Mar 11, 2014 9:30 pm
by AshleyTheNeko
In the Crystal Homeworlds event where you activate a trap, and are given the option to eject your FTL fuel and ignite it to get out of there, you don't actually lose any fuel. I had seven, got one from the event, and now I have eight, instead of one.
Re: Crystalline Cache Event Bug
Posted: Thu Mar 01, 2018 7:31 am
by bamalf
I think instead that
Code: Select all
<event>
<text id="event_CRYSTAL_CACHE_LIST_3_c2_text"/>
<item_modify steal="true">
<item type="fuel" min="-100" max="-100"/>
</item_modify>
<weapon name="RANDOM"/>
<autoReward level="LOW">stuff</autoReward>
</event>
should be something like this
Code: Select all
<event>
<text id="event_CRYSTAL_CACHE_LIST_3_c2_text"/>
<item_modify steal="true">
<item type="fuel" min="-100" max="-100"/>
</item_modify>
<choice hidden="true">
<text>Continue...</text>
<event>
<text>blablabla</text>
<weapon name="RANDOM"/>
<autoReward level="LOW">stuff</autoReward>
</event>
</choice>
</event>
because getting fuel in autoReaward ignores the previous steal fuel