game needs autosave
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- Joined: Sat Sep 15, 2012 9:13 pm
game needs autosave
And unexpected crash made me loose my best run yet
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Re: game needs autosave
Ditto. My game has crashed twice and I had to start a new game each time. This is getting very frustrating.
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- Joined: Sat Sep 15, 2012 10:37 pm
Re: game needs autosave
Game crashed? Sucks for you
Dying? Thats the point.
This is how ALL GAMES WHERE AT SOME POINT and it was done this way on purpose to create challenge.
Dying? Thats the point.
This is how ALL GAMES WHERE AT SOME POINT and it was done this way on purpose to create challenge.
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Re: game needs autosave
I haven't crashed a single time in the 14 and counting hours I've played so far.
What OpenGL are you running? I'm on 4.xx something. Not sure if it makes a difference but my best
guess would be that, or some other software or hardware.
Does this game use Net Framework? Can't remember, but it could be that too.
It could also be coding in the game, but usually in those cases I would have crashed by now, though it still
could happen.
But I do agree, an autosave might be nice but only for accidental things; crashes, computer reboot, power outage, etc.
What OpenGL are you running? I'm on 4.xx something. Not sure if it makes a difference but my best
guess would be that, or some other software or hardware.
Does this game use Net Framework? Can't remember, but it could be that too.
It could also be coding in the game, but usually in those cases I would have crashed by now, though it still
could happen.
But I do agree, an autosave might be nice but only for accidental things; crashes, computer reboot, power outage, etc.
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- Joined: Mon Sep 17, 2012 3:30 am
Re: game needs autosave
I agree with implementing autosave. My laptop overheated a couple times during marathon play. I have since tried turning VSync ON, like the FAQ recommends and haven't had the problem. But it would still be nice.
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Re: game needs autosave
+1 here on laptop overheating (I didn't expect it to be pummelling the CPU/GPU like that) and losing an awesome run. Now I'm habitually quit&saving every sector change out of paranoia.
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Re: game needs autosave
gameassassin1020 wrote:This is how ALL GAMES WHERE AT SOME POINT and it was done this way on purpose to create challenge.
What challenge exactly are we talking about? Keeping your PC running while playing the game? I don't understand what your comment has to do with autosave. dungeons of dredmor has a simple way of autosaving (and deleting said save game when you die) so there are ways of implementing it.
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Re: game needs autosave
Its a classic games purist post. "back in my day all games screwed you over"Vaansinn wrote:gameassassin1020 wrote:This is how ALL GAMES WHERE AT SOME POINT and it was done this way on purpose to create challenge.
What challenge exactly are we talking about? Keeping your PC running while playing the game? I don't understand what your comment has to do with autosave. dungeons of dredmor has a simple way of autosaving (and deleting said save game when you die) so there are ways of implementing it.
Really though autosave would be nice. Might be a nice way too make scumming more difficult too.
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Re: game needs autosave
Lack of autosave is a feature, not a bug. Take a look at roguelikes and roguelike likes. They tend to not have autosave by definition.
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Re: game needs autosave
It doesn't need a lack of autosave to be difficult.
Having the game crash on you legitimately sucks. That said it doesn't need autosave just b/c of crashing. The game ideally shouldn't crash. So yeah. I don't know that I'd try and declare that it's a necessity, but it's not a bad suggestion.
Having the game crash on you legitimately sucks. That said it doesn't need autosave just b/c of crashing. The game ideally shouldn't crash. So yeah. I don't know that I'd try and declare that it's a necessity, but it's not a bad suggestion.