Hi all, so before I go head to head with flagship (my second time, and first time with engi ship) I thought I would ask you to rate / suggest builds before I meet with him!! It's on easy by the way
Engi A vs flagship, comment
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- elijahdb
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Re: Engi A vs flagship, comment
You're going to want to replace that fire bomb with the Flak II, I can tell you that first off. Also, what's a Zoltan doing in pilot? Put him in the shield system; I'm pretty sure that if you have him in there the shields can still be held by one layer, even if ionized. And when you get to the Flagship, teleport your Mantis and Rock guys into the missiles, so they can destroy the system immediately.
That's all I can see, but others may notice more. Good luck!
That's all I can see, but others may notice more. Good luck!
I've created Type C Hulls for the enemy Mantis, Slug, Rock, and Zoltan ships, and anyone can use these for a mod.
Check out the details here.
Check out the details here.
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Re: Engi A vs flagship, comment
I thought zoltan are good pilot because they cannot be mind controlled...
Also I thought fire bomb are the most sought after weapon, whereas flak would be dangerous with a boarding party...?
Also I thought fire bomb are the most sought after weapon, whereas flak would be dangerous with a boarding party...?
- elijahdb
- Posts: 303
- Joined: Wed Dec 30, 2015 2:31 pm
Re: Engi A vs flagship, comment
I think you mean Slugs, they can't be mind controlled. Zoltan can.
As for the Fire Bomb, no... I don't like that weapon because quite frankly it sucks. All it does is set a fire, and there's so many people on the Flagship that they'll take out the fire no problem.
And the Flak II, just don't aim it at your crew. Go for a wide area, like the middle of the flagship. Just make sure to teleport your guys back before the ship explodes so they don't die.
As for the Fire Bomb, no... I don't like that weapon because quite frankly it sucks. All it does is set a fire, and there's so many people on the Flagship that they'll take out the fire no problem.
And the Flak II, just don't aim it at your crew. Go for a wide area, like the middle of the flagship. Just make sure to teleport your guys back before the ship explodes so they don't die.
I've created Type C Hulls for the enemy Mantis, Slug, Rock, and Zoltan ships, and anyone can use these for a mod.
Check out the details here.
Check out the details here.
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- Posts: 6
- Joined: Sun Sep 25, 2016 7:24 pm
Re: Engi A vs flagship, comment
Doh! Lol thanks!
- elijahdb
- Posts: 303
- Joined: Wed Dec 30, 2015 2:31 pm
Re: Engi A vs flagship, comment
No prob. Post how the fight went.
I've created Type C Hulls for the enemy Mantis, Slug, Rock, and Zoltan ships, and anyone can use these for a mod.
Check out the details here.
Check out the details here.
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- Posts: 6
- Joined: Sun Sep 25, 2016 7:24 pm
Re: Engi A vs flagship, comment
About to start 3rd wave, I have 14hp left...the enemy has his interior crew left (about 5?)
I haven't loaded up the flak cannon I like fire bomb too much (
I haven't loaded up the flak cannon I like fire bomb too much (
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- Posts: 6
- Joined: Sun Sep 25, 2016 7:24 pm
Re: Engi A vs flagship, comment
I'm swapping chain laser and going flak
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- Joined: Sun Sep 25, 2016 7:24 pm
Re: Engi A vs flagship, comment
I died he was on two up and I forgot to cloak grrrrr
- elijahdb
- Posts: 303
- Joined: Wed Dec 30, 2015 2:31 pm
Re: Engi A vs flagship, comment
Sorry to hear that. Better luck next time!
I've created Type C Hulls for the enemy Mantis, Slug, Rock, and Zoltan ships, and anyone can use these for a mod.
Check out the details here.
Check out the details here.