Star Rogue :: Sci-Fi Roguelike Platformer

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guldenguenter
Posts: 11
Joined: Sun Dec 27, 2015 10:54 pm

Re: Star Rogue :: Sci-Fi Roguelike Platformer

Postby guldenguenter » Tue Oct 16, 2018 9:21 am

Hello everyone,

Rebinding controller and keyboard keys is now easier, more animations and various bugfixes!

added:
- changeable controller bindings for both players
- changeable keyboard bindings for player 2
- number keys now also bindable
- restore default buttons for both players
- show blood option for enable/disable
- animation to blue and enemy green gas
- player die animation
- active door animation
- next stage teleporter animation
- credits, armor and health which spawns in the air now falls to the ground
- new text lines for each character

changes:
- improved laser boss movement pattern
- recoded unique items for 2 player games
- made blue gas from item more visible
- revised ingame help text

fixed bugs:
- shop items not showing what they do
- bosses attack pattern can break when resuming from pause
- laser boss getting two shotted by laser weapon
- having items not displaying properly in pause menu
- blood of previous game still displaying
- invisible fire source in one room
- reset all stats not working
boby
Posts: 1
Joined: Sat Dec 15, 2018 10:53 am
Contact:

Re: Star Rogue :: Sci-Fi Roguelike Platformer

Postby boby » Sat Dec 15, 2018 10:56 am

Hello everyone,

This patch introduces the Linux version of the game. It's now downloadable from the Steam library.
Here is the changelist, though there are not many besides the Linux support:

added:
- Linux support
- new enemy which you can't harm and will explode after all other enemies are destroyed
- the game should support two controllers in coop mode now
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