When discussing Diablo 3, you really have to break it down into the Game
and the Not Game
First, the Game
: It's as slick and polished as one could expect from Blizzard. It's a lot of fun alone, and even more fun with friends. The gameplay is fun, and the skills are varied enough that you rarely run into other players using the same skills with the same runes as you. progressive skills aren't necessarily better, just different, and it depends on your play style. Honestly, its everything you'd expect from Diablo The Third. It's a bit short, but with the way they did the random levels, there are some dungeons and events that are rare, so there is a lot of good reasons to replay areas. Crafting is fun, vendors are useless though. I haven't bought a single vendor item.
Last, the Not Game
: The auction house, the gold one (I wont ever get started on the real money ridiculousness), categorically undermine the enjoy-ability of the Game
. Random loot quickly becomes irrelevant when you use the AH. Don't do it, you'll have more fun. The always online only business is a disaster. I gave it a chance because it's blizzard, and I figured if anyone can maintain servers for a game this big, it's them. I know, I know, the game hasn't been out a week, things will calm down, but I'll still have to depend on a blizzard server for my single player experience. If there was simply an offline mode, this would not be an issue and there would be much less complaining.
In conclusion, It's a great game
, but is chained down by the not game
. Without all the not game
, It would be worth $60. It would be a landmark game surely as much of a classics as it's predecessors. With all the superfluous "features" , it's mediocre at best, not worth the money, or the headaches. I bought it to give Blizzard a chance to prove that this "always online" business could work, but they have failed to convince me. It's a fun game crippled under the weight of unnecessary, overzealous DRM. My biggest fear is that other studios will see this as a victory for "always on DRM" and follow suit. If Blizzard can't get this right, I shudder to think how badly a normal studio might botch it.
Torchlight 2 is a ton of fun though