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OXYGEN

Posted: Sun Dec 02, 2012 1:33 pm
by Todes_Schnitzel
Hi, I noticed that if all your crew members are on the hostile ship and your O2-system is offline, your ship lose oxygen.
This make no sense.

EDIT:Sorry i make Misspelling.

Re: OXYGEN

Posted: Sun Dec 02, 2012 1:46 pm
by boa13
Your ship is not air-tight, is all. :)

Re: OXYGEN

Posted: Sun Dec 02, 2012 1:47 pm
by UltraMantis
Who or what loses oxygen?

Your guys? Your ship? The enemy ship?

Re: OXYGEN

Posted: Sun Dec 02, 2012 7:02 pm
by Number43
You should try to avoid sending your whole crew over, as if they hit your teleporter then it's game over.

Re: OXYGEN

Posted: Sun Dec 02, 2012 8:45 pm
by UltraMantis
Ok, i think i get it. Are you asking why oxygen levels are dropping when there is nobody on the ship to breathe air? If that's it, i don't really have an answer why, but the o2 levels are maintained by the system. If it is turned off, disabled by ion weapons, or destroyed by normal weapons then it cannot maintain 100% and the level slowly drops off. A damaged system will still work but less eficiently.

The air will be very quickly depleted by opening the airlocks or suffering a hull breach, otherwise it slowly depletes when the system is off. You can sometimes steal extra power from the O2 room because it normally takes a long time before the levels drop to a critical low. (You know when this happens because room borders become yellow when there is no air in them)

The number of crew on board has no effect on the rate at which oxygen is used. It allways drains and is refilled by the O2 system.

Re: OXYGEN

Posted: Mon Dec 03, 2012 12:07 am
by breadsmith
Number43 wrote:You should try to avoid sending your whole crew over, as if they hit your teleporter then it's game over.


This is actually wrong. If your entire crew is on the other ship and your teleporter breaks, they will take a shuttle back after they kill all the enemy crew.

Re: OXYGEN

Posted: Mon Dec 03, 2012 5:54 am
by Number43
Huh, didn't know that. I just assumed it so I avoided risking it.

Re: OXYGEN

Posted: Mon Dec 03, 2012 9:22 am
by Matthew
The addition of the shuttle event to prevent game-over in that situation is relatively new.. I think it was added post-release.

Re: OXYGEN

Posted: Tue Dec 04, 2012 1:40 pm
by ExtraCheesyPie
If only we could use those shuttles in-game, not just in text boxes...


I have no idea how that would work