Page 1 of 1
					
				Wait- what exactly is the downside of the Crystal Ship?
				Posted: Thu Nov 29, 2012 3:22 am
				by ExtraCheesyPie
				It has a great crew-base, and great weapons that use little power. Other than the awkward layout between the Teleport-Med-Weapons and the rest of the ship, it seems like a straight upgrade to the Kestrel.
			 
			
					
				Re: Wait- what exactly is the downside of the Crystal Ship?
				Posted: Thu Nov 29, 2012 3:58 am
				by More Dakka
				Bravais -- 
Crystal projectiles can be shot down by defense drones; very long ship layout + crystals being slow = difficult to quickly bring them to counter boarders; your Crystal Vengeance aug makes boarding a heavily damaged-but-still-armed ship dangerous.
Carnelian --
No starting weapons at all, and unlike the Basilisk, no drones either -- so you have /no/ early way of destroying automated ships without sacrificing crew, and no way of even hurting Zoltan-shielded ship, until you get more toys.  It's a high potential-ship (starting with cloak and a four-man teleporter), but it's pretty heavily luck-dependent early on.
			 
			
					
				Re: Wait- what exactly is the downside of the Crystal Ship?
				Posted: Thu Nov 29, 2012 12:54 pm
				by ExtraCheesyPie
				More Dakka wrote:Bravais -- 
Crystal projectiles can be shot down by defense drones; very long ship layout + crystals being slow = difficult to quickly bring them to counter boarders; your Crystal Vengeance aug makes boarding a heavily damaged-but-still-armed ship dangerous.
Carnelian --
No starting weapons at all, and unlike the Basilisk, no drones either -- so you have /no/ early way of destroying automated ships without sacrificing crew, and no way of even hurting Zoltan-shielded ship, until you get more toys.  It's a high potential-ship (starting with cloak and a four-man teleporter), but it's pretty heavily luck-dependent early on.
Crystals are pretty fast though...
 
			
					
				Re: Wait- what exactly is the downside of the Crystal Ship?
				Posted: Thu Nov 29, 2012 1:05 pm
				by breadsmith
				Crystals only seem fast because you probably spent far too many runs with a rock ship to unlock the ship. Rocks may as well not move at all compared to the regular races.
			 
			
					
				Re: Wait- what exactly is the downside of the Crystal Ship?
				Posted: Thu Nov 29, 2012 8:59 pm
				by ExtraCheesyPie
				breadsmith wrote:Crystals only seem fast because you probably spent far too many runs with a rock ship to unlock the ship. Rocks may as well not move at all compared to the regular races.
Oh, I misread what you said.
But other than the Speed decrease (which works bad with the long layout) i find it (with shield piercing weps and a decent augment) better than the rest.
 
			
					
				Re: Wait- what exactly is the downside of the Crystal Ship?
				Posted: Thu Nov 29, 2012 10:00 pm
				by FDru
				ExtraCheesyPie wrote:breadsmith wrote:Crystals only seem fast because you probably spent far too many runs with a rock ship to unlock the ship. Rocks may as well not move at all compared to the regular races.
Oh, I misread what you said.
But other than the Speed decrease (which works bad with the long layout) i find it (with shield piercing weps and a decent augment) better than the rest.
 
The augment isn't that great. It has a very small chance to trigger, and it's especially bad with boarding since you can get your boarders killed with it (and there's no way to temporarily disable it). It's only 1 damage, anyway (I think). I usually just sell it for the decent scrap amount it gives.
The weapons on the Crystal A are nice, and can usually be kept throughout the game, but they're nothing compared to the loadout of the Zoltan B or Engi A, both of which can strip any amount of shields right from the start.