Justin wrote:Personally, I LOVE the fact that a "stupid", "seemingly useless" thing like a damage door control can ultimately doom your entire ship if you didn't notice the potential issue early enough. I wish there was more stuff like that.
That being said, we've considered the whole "letting players interact with doors by using crew members" idea but it just didn't feel great. Too much mini-micro management and it removed that love I just mentioned. But hey, maybe there's a perfect solution in there somewhere.
When the door system is down our crew can still use a door and it opens and closes. Just give us the option to manually close or open a door in the room any of our crew are in.