Thoughts on pull weapons

General discussion about the game.
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Joined: Thu Sep 26, 2019 5:18 am

Thoughts on pull weapons

Postby robinjones91 » Thu Sep 26, 2019 5:20 am

I have been avoiding them because they tend to do 0 damage (Some do damage especially "flipping" ones). Also, my mind has been configured to do mech placements in terms of push angles. 1 bhk flat for sale in kondhwa pune
Thing is, usually you have 2 safe attack vectors with push weapons. A pull weapon opens a 3rd on 1 tile targets and sometimes other vek types. That's almost a 50% increase.

Anyone use pull weapons regularly? How useful do you think they are and what mech types do you tend to put them on?

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