Several people have tried to make this point: A surprise injection of $190K opens up a lot of possibilities that had been written off beforehand. All these possibilities (features, content etc) require a complete shake-up of how development continues. While the devs figure out how to juggle these opportunities, estimated release dates will change. Goals set previously don't take these unexpected things into account, so it is likely that they won't hold true.
I genuinely believe that they haven't given a hard date because they don't know, not because they're trying to lead us all on.
Duke, I think I understand now that you are looking for some sort of assurance that the money is actually going to the game development, and that the game will actually be produced. I don't think a hard date is going to do that for you. I think regular updates and continued communication from the devs will do that, and is quite a reasonable thing to ask for.
Alternatively, you could assume your money has disappeared, write it off completely, and be pleasantly surprised when the beta comes out.
Probably a healthier way to view kickstarters, under-promise to yourself, and be happy when devs overperform. Because Kickstarter
is not a financing site, it is a donation service where you aren't
guaranteed to get what was promised. There is no legal accountability around Kickstarters, and there's a potential avenue for abuse that you need to be wary of.
But with such a high-profile kickstarter as FTL, I think there is a lot of implicit, social accountability. If the game fails to come out, a lot of people will notice, the gaming press will notice, and Justin and Matthew will be named and shamed. They cannot walk away from this scott free.