Elhazzared wrote:There is a problem as I pointed out earlier with turning off AE. it only solves the ASB problem. It removes a lot of desirable features to take care of the minor of all complaints which is still a problem none the less. The seeding will still be bad, the RNG will still have been altered for the worse... So at the end of the day, turning AE off will actually make the problem worse at this point.
See here's the thing, you have a choice but you keep making up reasons to not make that choice when your entire post shows that ASB is really the only thing you have a problem with. And even then, ASB can be avoided 100% if you can't deal with it. But like I said, you want your cake and you want to eat it. You want easy mode but you aren't willing to choose it. That is a pretty frustrating mindset to argue against but it is typical of modern gamers.
As for the challenging. You have to put things into perpective. What is supposed to be a challenging fight at the end of the game? A boss fight where you'll probably manage it just barely. But what is challenging early and mid game? Given how vitaly important it is to not take any damage at all, then challenging is something that you need a lot of skill and a bit of luck in reguards to your upgrades/weapons in order to kill without damage or with minimal damage. if you fail to do correctly or have RNG screw you a little bit then you'll take more damage than desirable for something that is not the end, not a stepting stone in the progress. Just another random fight you were forced to fight... Elite ships have always been this. You needed a really good run to actually get into one and not take damage. Without a really good run it took skill to get through it with minimal damage. It was challenging. The ASB makes the fight way above challenging. It's merely a "You got caught? Too bad, so sad." Sure you can outrun the fleet but even then you'll take more damage than it should be necessary for any kind of fight other than the boss fight. Between 8 and 12 hull down just to run away on 4 engines is too much damage.
You keep saying it's 'vitally important' to not take any/little damage but that is NOT TRUE. You will take damage and sometimes a lot. sometimes you wont take any damage at all. The less damage you take the easier the boss fight will be but you can take NO damage the entire game and still lose to the boss if you don't have the right equipment, or got unlucky on crew/guns/randoms/etc.
I had an AMAZING run with my engi A last night. I had 3 ion guns, 8 crew, 25 drones, defence drone 2, full health, all kinds of augmentations. I managed to unlock BOTH the slug and Rock cruisers on that run, I had stupidly upgraded ship etc. etc. and that was all despite ASB being OMG OP and all the other issues you mention.I still only made it to the 3rd phase before dieing though but that was because I don't know all the tricks yet to defeating the boss yet.
Indeed rogue likes are all about risk/reward. So tell me. What is the reward for fighting a rebel ship with ASB? Especialy tell me how much is it worth what you'll get in relation to all that damage you'll take.
Explain to me WHY you are in a position to have to fight the ASB in the first place? You will always have enough time to get to the exit before the rebel fleet catches up, ALWAYS. it is your CHOICE to get caught by the fleet because you wanted to explore ONE more beacon, finish that ONE quest or visit that ONE store. THAT is your reward. you CHOSE to RISk the ASB for the potential reward that one or two extra beacons would provide.
There are ways to NEGATE that risk though (engines to 5+max lv crew OR engines to 6 OR Engines to 4 with adv FTL), or to make that risk less of a risk by turning off AE OR to just not take that risk in the first place but you are unwilling to do any of that.
Risk vs Reward.
Let me tell you what is harder than it should be for a rogue like... How would you feel if every single fight you had to do in this game was against elite ships with ASB pointed at you?.. probably you wouldn't find it very balanced I assume... So when is a fight where you will be forced, no matter what to take a lot of damage? When just recompense is provided in return for your efforths... If I liked games that were unnecessarely hard I'd play things like super meat boy which are games for masochists.
Now what you are doing is painting an impossible scenario, a lie. You can go through an entire game/every single game ever without facing the ASB even ONCE and now you are talking about facing it every single fight? That is a lie trying to make your argument valid when it is not.