Nimbostratus wrote:Since FTL is a roguelike (sorta) why not take a page from other roguelikes: Once in a while, you might come across the wreck of a familiar ship - your "corpse" from a previous, failed attempt - and although there's not much left, you might be able to scavenge a weapon or some scrap or somesuch.
I quite like this idea. 5%-10% chance of arriving at a destroyed ship from one of many runs. That'd be kind of neat!