[Suggestion] Team Fights

General discussion about the game.
ruler
Posts: 16
Joined: Sat Feb 09, 2013 12:34 pm

[Suggestion] Team Fights

Postby ruler » Sat Feb 09, 2013 12:49 pm

Not sure if this has been suggested before, but I'd like to see fights where there could be more than 1 ship on each side.

Difficulty could greatly increase if you're up against a pair of ships, and mercenaries could have an additional option - to follow you for X turns and assist you in fights. "Escort" missions will now be more than just a delayed reward effect, since a lightly armed vessel will be alongside you as an easy target for pirates.

This could also open up new ship selection possibilities - you could play as a small squadron of smaller ships. Maybe even a "fleet" mode where you hire more vessels as you progress.

Interface-wise, the cleanest would be to allow a maximum of 2 vessels on each side of the battle, and have each one's full inventory displayed as normal, at a slightly reduced size. For anything more, the "non-targeted" ships could be displayed next to the "active" ship as thumbnails, which when clicked will place that ship in the "active" window.
Torchwood202
Posts: 132
Joined: Sun Sep 30, 2012 4:10 pm

Re: [Suggestion] Team Fights

Postby Torchwood202 » Thu Feb 14, 2013 11:01 pm

Do you know how much coding that would require?

But, that is a great idea :)
Todes_Schnitzel
Posts: 65
Joined: Sat Nov 03, 2012 10:55 pm

Re: [Suggestion] Team Fights

Postby Todes_Schnitzel » Fri Feb 15, 2013 6:52 pm

This is a great Idea and I got this idea,too (but I am lazy). ;)
Hey , this is maybe the best way to make the multiplayer :D
MY ENGLISH IS TERRIBLYHELL YEAH!
This text is presented by Google translate , my english skill and german. :D

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