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Re: saving in FTL

Posted: Sat Jul 07, 2012 10:05 am
by reverend
Tarnimus wrote:I see save/continue has been added to the latest build. I thought I'd post to say a huge thanks to the devs for adding this feature, it is massively appreciated. The last few weeks I've not really found time to play FTL. The next few weeks, I just know I'm going to be playing it whenever I can. :D


Seconded! :)

Re: saving in FTL

Posted: Sat Jul 07, 2012 3:28 pm
by Samson
reverend wrote:
Tarnimus wrote:I see save/continue has been added to the latest build. I thought I'd post to say a huge thanks to the devs for adding this feature, it is massively appreciated. The last few weeks I've not really found time to play FTL. The next few weeks, I just know I'm going to be playing it whenever I can. :D


Seconded! :)


Thirded! Most awesome guys, thanks

Re: saving in FTL

Posted: Sat Jul 07, 2012 4:56 pm
by Paul
Samson wrote:
reverend wrote:
Tarnimus wrote:I see save/continue has been added to the latest build. I thought I'd post to say a huge thanks to the devs for adding this feature, it is massively appreciated. The last few weeks I've not really found time to play FTL. The next few weeks, I just know I'm going to be playing it whenever I can.



Seconded!



Thirded! Most awesome guys, thank


Fourthed! Kudos to devs for seeing an unmet need, too.

Re: saving in FTL

Posted: Sun Jul 08, 2012 3:25 am
by irongamer
Thank you so much for the continue option!

Re: saving in FTL

Posted: Sun Jul 08, 2012 6:16 am
by Justin
:D

Re: saving in FTL

Posted: Sun Jul 08, 2012 8:38 am
by rauth
Thank you!!

Re: saving in FTL

Posted: Sun Jul 15, 2012 4:37 pm
by Campy
Having a save capability "saves" this game from the scrap heap for me. Without a save capability I had to have 2 to 3 hours free to play or accept start it knowing that if I did well I wouldn't have time to get to the final stages. At this point it takes me that long to do the micromanagement I need to get through it. Not having a save made it pretty much impractical to play on an airplane or play during lunchtime. How about when you are in the middle of a game and the wife says it is time to come to bed. So I played the beta a few times and then moved on. I just decided to come back and check if this vital feature (for me) had been added and was pleasantly surprised.

So thanks to the developers for listening and making this great game playable!

Re: saving in FTL

Posted: Sun Jul 15, 2012 5:27 pm
by Rhynri
I have played this game perhaps ten times as much since this was added than I was able to before. Thank you Devs!