[Squad] Disposal Mechs v1.1.3

Distribute and discuss mods that are functional.
Posts: 47
Joined: Fri Mar 09, 2018 3:29 am

[Squad] Disposal Mechs v1.1.3

Postby Lemonymous » Thu Sep 06, 2018 2:43 pm

Originally made by Detritus as waste disposal mechs. Now repurposed to fight the Vek.

Image Image Image

Disposal Mechs 1.1.3 - requires mod loader version 2.3.0 or higher.
Mod Loader (originally made by Cyberboy2000 and continued by kartoFlane)
Special thanks to kartoFlane for modApiExt and assistance when creating the mod.

Old versions
1.0.4, 1.0.2, 1.0.0

Code: Select all

1.1.3 - fixed a bug sometimes causing CTD when Stacker threw a unit in the water (thanks to neo for making me aware).
1.1.2 - updated all my mods with correct modApiExt versioning. If you encounter bugs, update all your mods.
1.1.1 - modApiExt compatibility with other mods not using it's latest commits.
Fixed a CTD bug with Fork Lift.
Changed Dozer's attack.
Removed amphibious.
Renaming some weapons.
Option to add weapons to the store.

1.0.4 - Added some optional Dozer attacks/upgrades for testing purposes.
1.0.2 - Fixed bug where projectile velocity could be permanently set to Dozer's charge speed.
1.0.1 - Fixed bug where crushing unit could be incorrectly coated in acid. (thanks ijocks)
1.0.0 - Initial release.
Last edited by Lemonymous on Mon Mar 18, 2019 3:41 pm, edited 6 times in total.
Posts: 11
Joined: Sat Mar 10, 2018 10:51 pm

Re: [Squad] Disposal Mechs

Postby neozoid » Sun Sep 30, 2018 8:16 pm

Hot damn, the art for this squad is fantastic!
Posts: 47
Joined: Fri Mar 09, 2018 3:29 am

Re: [Squad] Disposal Mechs

Postby Lemonymous » Mon Oct 01, 2018 12:17 pm

Thank you Neo! That means a lot to me :D

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