[Enemies] Blobberling

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Lemonymous
Posts: 70
Joined: Fri Mar 09, 2018 3:29 am

[Enemies] Blobberling

Postby Lemonymous » Fri Jun 01, 2018 8:13 am

The Blobberling is an unstable enemy which will explode when killed.

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1.0.2
    Fix for Blobberling sometimes not exploding when killed.

Blobberling 1.0.2: https://drive.google.com/open?id=1UH9JqtMfiqm6hzeubTjKecKIH0dmh9fo
Mod Loader: https://github.com/kartoFlane/ITB-ModLoader/releases
(Originally by CyberBoy2000. Continued by kartoFlane)
Last edited by Lemonymous on Sat Jul 14, 2018 11:17 am, edited 2 times in total.
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Jumbocarrot0
Posts: 374
Joined: Sat Oct 21, 2017 1:18 am
Location: My current location.

Re: [Enemies] Blobberling

Postby Jumbocarrot0 » Fri Jun 01, 2018 9:20 am

Lemonymous wrote:The Blobberling is an unstable enemy which will explode when killed.

Perhaps, and I'm sure this idea has popped up somewhere, that the blobberlings (or perhaps only the alpha) have the ‘explosive decay’ trait, so if they were killed by a mech it would still explode when killed (for less damage for the alpha blobberling unless there’s a way for explosive decay to deal more than 1 damage), as the description suggests.
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Lemonymous
Posts: 70
Joined: Fri Mar 09, 2018 3:29 am

Re: [Enemies] Blobberling

Postby Lemonymous » Fri Jun 01, 2018 11:40 am

I'm not sure I understand what you mean. The Blobberling will deal damage to adjacent tiles regardless of how it dies.

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