We're back from the dead, and actively working on Hyperspace. Here's one of the features that we were able to mod in.
If you are not aware, FTL Hyperspace is an "exe" or "hardcoded" mod which allows us to program in completely new content and features to FTL through C++.
Progress was pretty much reset due to the 1.6 update, but now that the updates have stopped, we're free to work on it again. Here's what we had in 1.5, along with some more information: viewtopic.php?f=12&t=32255
Discuss and distribute tools and methods for modding. Moderator - Grognak
1 post • Page 1 of 1
Who is online
Users browsing this forum: No registered users and 11 guests