[Tool][v1.31] FTL Event Creator

Discuss and distribute tools and methods for modding. Moderator - Grognak
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gentasaurus
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Re: [Tool][v1.3] FTL Event Creator

Postby gentasaurus » Wed Jul 20, 2016 5:53 pm

elijahdb wrote:You can see the blue square around the arrows, that's where the button is hidden.

Would you mind taking another look and see if it's fixed? Also, if you have the time, I would really appreciate a few screenshots of how the page looks on your end... it would help me greatly to fix cross-platform graphical bugs.

Also, what browser and OS are you using? It looks like Windows, but I can't tell which version.
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elijahdb
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Re: [Tool][v1.31] FTL Event Creator

Postby elijahdb » Thu Jul 21, 2016 2:08 am

It's google chrome and windows 7.

Here's a screenshot of the whole thing (you got rid of the arrows over the quest thingy).

Image

Tell me if you need more that this one.
I've created Type C Hulls for the enemy Mantis, Slug, Rock, and Zoltan ships, and anyone can use these for a mod.
Check out the details here.
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gentasaurus
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Re: [Tool][v1.31] FTL Event Creator

Postby gentasaurus » Thu Jul 21, 2016 6:24 am

elijahdb wrote:It's google chrome and windows 7.
Here's a screenshot of the whole thing (you got rid of the arrows over the quest thingy).

Thank you very much, this helps quite a bit. I think that's all I need. Let me know if you see anything weird again!
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gentasaurus
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Re: [Tool][v1.3] FTL Event Creator

Postby gentasaurus » Thu Jul 21, 2016 7:14 am

NarnKar wrote:I know you said event loading will not be a feature...

Change of plans. This is now a planned feature.
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gentasaurus
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Re: [Tool][v1.31] FTL Event Creator

Postby gentasaurus » Fri Jul 22, 2016 9:08 pm

A small update that I think will be appropriate to post:

Plans for version 1.4:
Event loading will be the biggest feature of the next update. This completely contradicts what I said earlier, I know. Alongside of it will be added features for event ships, including a bit of a change to increase flexibility with shipBlueprint tags. There's also a good chance that I'll include the feature to add your event into existing sectors (so that they become functional in the game) within that update.

Plans for version 1.5:
This will be the update that brings textList and eventList features. It might take a while because this will be a huge pain in the butt.
Along with that, there will be multiple big graphical updates and fixes.

Standard patches will resume following those updates, but at a slower pace.

I'd like to thank everyone for being so patient with me and for supporting the development of my first major project! You guys are the best.

Expect version 1.4 to be released within a week or two. Another status update will come after that.
Last edited by gentasaurus on Sat Jul 23, 2016 5:46 am, edited 1 time in total.
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elijahdb
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Re: [Tool][v1.31] FTL Event Creator

Postby elijahdb » Fri Jul 22, 2016 9:26 pm

Dude, just WOW, and thank you once again for making your event creator. After you're finished with this tool you should consider making one for weapons and drones.
I've created Type C Hulls for the enemy Mantis, Slug, Rock, and Zoltan ships, and anyone can use these for a mod.
Check out the details here.
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gentasaurus
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Joined: Mon Jun 27, 2016 1:09 pm

Re: [Tool][v1.31] FTL Event Creator

Postby gentasaurus » Fri Jul 22, 2016 9:37 pm

elijahdb wrote:Dude, just WOW, and thank you once again for making your event creator. After you're finished with this tool you should consider making one for weapons and drones.

Thank you ao much for appreciating my work! Perhaps I will consider making those tools in the future ;)
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gentasaurus
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Re: [Tool][v1.31] FTL Event Creator

Postby gentasaurus » Fri Aug 05, 2016 12:43 pm

Version 1.4 is about 75% done. Here's a small preview of what's to come:
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G3PSx
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Re: [Tool][v1.31] FTL Event Creator

Postby G3PSx » Fri Sep 14, 2018 3:04 pm

Is this available in any form? I’m interested in making events for FTL, anything that would make it easier would be most welcome.
CommandZomb
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Re: [Tool][v1.31] FTL Event Creator

Postby CommandZomb » Mon Sep 17, 2018 12:36 pm

The link broke...

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