FTL: Tiberian Incursion

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Chrono Vortex
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FTL: Tiberian Incursion

Postby Chrono Vortex » Sun Jan 31, 2016 2:47 pm

I have mentioned the possibility of creating a C&C themed sector for my Kodiak mod before. If I were to make that, maybe add some C&C based events for normal sectors and come up with a little bit more of a story I could probably slap these on the main menu.

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I've got a few ideas of some major bits I could mod in, mainly the C&C themed sector and replacing the Rebel Flagship with the Scrin Ship from Tiberian Sun. That will entail making quite a few new C&C weapons, a number of new hulls and lots and lots of new events. This'll probably take quite a bit of time, but I should get it done eventually.
Last edited by Chrono Vortex on Sat Oct 29, 2016 9:56 am, edited 4 times in total.
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Chrono Vortex
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Re: FTL: Tiberian Incursion - Asset/Data Dump

Postby Chrono Vortex » Tue Feb 02, 2016 2:36 am

Step 1: Make some Banshee stuff.



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Banshee Torpedoes Mark... uh... 2? I'll figure that one out later.



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Basic Banshee fighter concept. GIMP paths are so useful...



Mission accomplished. Oh, and also hooray for double posting (and by by hooray I mean sorry).
Last edited by Chrono Vortex on Tue Feb 02, 2016 11:51 pm, edited 1 time in total.
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NarnKar
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Re: FTL: Tiberian Incursion - Asset/Data Dump

Postby NarnKar » Tue Feb 02, 2016 3:38 am

Chrono, what do you mean by GIMP paths? I've drawn every curve on my ships by hand...

On an unrelated note, don't double post too often or your posts get caught in the spam queue. I thiiiiiink I'm out of it? Let me know if you can actually see my posts.
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Chrono Vortex
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Re: FTL: Tiberian Incursion - Asset/Data Dump

Postby Chrono Vortex » Mon Feb 08, 2016 3:36 am

Alright, I got all the details, shading and shadows done for the banshee fighter.

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I think I got it looking fairly smooth, but I can't decide if it needs more details.


Oh, and another thing...

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Equivalents for pirate C&C ships are going to be forgotten C&C ships. The graffiti isn't done yet of course, this is just a proof of concept.
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Chrono Vortex
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Re: FTL: Tiberian Incursion - Asset/Data Dump

Postby Chrono Vortex » Sat Oct 29, 2016 10:00 am

‘Bout time for an update here. I sure took my sweet time to make one.

I finished getting this Lone Trooper remix by Andrej Prebanda split into a battle track and an explore track. This is the first track that’ll play when you get into the C&C sector, with permission from the author to use it of course.

I’ve also got the groundwork laid for the Orca Bomber. Not particularly impressive yet, but it’s a start.

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And I spiffed up a couple explosion animations and sounds for my C&C weapons mod (which’ll be integrated into the C&C sector among other things). I also got an idea for a new Allied weapon.

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Prism explosion

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Psi explosion

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Combat Chronosphere
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