I've been toying around with a few design ideas (on paper) for the past few days, with the underlying intent of starting a project somewhat similar to this (though more on the side of private project stuff that never gets finished because laziness). If there's a good place for it, I can throw around some ideas that I hope are a bit more practical than "Wouldn't it be nice if you could hack drones and shit?" (Electronic Warfare was one of the ideas I was toying with, yes, but it's also one of the least fleshed-out ideas and I'll probably regret even mentioning it here, but whatever).
I've also started looking at the code, with the mindset of making contributions aimed towards maximum modder-friendliness. I've also got a few ideas that are much more technical for this, but I'd like to run them by other coders before I start throwing diffs and code around.
icepick wrote:That said I wouldn't be surprised to see this grow into something much different than ftl.
That does seem like the natural course of events if the project does stay alive. However, I'm compelled to think of Overdrive possibly becoming to FTL as Onlink was/is to Uplink. If you liked Uplink but have no idea what Onlink is, you're definitely missing out on lots of awesomeness.
Of course, Onlink had the tiny teeny minor little difference (and perhaps advantage, arguably?) that they had actual access to Uplink's source and were working from it as a base, while Overdrive builds up from scratch with a completely different architecture and a big new design goal.