Here are the ships, notice the grid of green dots? This matches the exact same grid used by the ships in game to plot out the rooms. You don't need to stick to it but it makes things easier. The Red Tail is a little different because it has a room running down the spine of the ship instead of a dividing wall like the Kestrel does.


And here are the rooms. To make a ship just copy and paste the room you want to place down. Make sure you set your program to paste the white background as transparent. Line up the dots on the room so that they match the dots on the grid. Once you have placed all of the rooms you can add doors the exact same way. You'll notice that I added a lot of shapes that don't exist in the game. Particularly rooms with an odd number of tiles. I thought it would be interesting to have them because it becomes possible for crew standing in a room to not see the entire space. This would stop boarders from all ganging up on the same target. Or make a medbay that can fit 5 people instead of 3.
Once the doors are in it's time to mark rooms. I included the room icons so you can denote which room is which. I made a couple extra just for fun.

Here is the Kestrel I made. In retrospect putting the Oxygen system so far away from the medbay was probably a bad idea! Have fun.
