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Animations?

Posted: Mon May 11, 2015 12:44 am
by zaphod_
I'm having a little difficulty animating custom weapon textures, specifically bombs. Can someone post a link to an in depth guide or give me a quick rundown on the basics?

Re: Animations?

Posted: Mon May 11, 2015 1:30 pm
by TheOneAndOnlyRuffDuf
viewtopic.php?f=12&t=17122&hilit=Weapon+Guide
This touches base on animation. :D

Re: Animations?

Posted: Mon May 11, 2015 4:24 pm
by Biohazard063
Been there...
Easiest way to learn it if guides don't help is to reverse engineer an existing bomb weapon.
Looking in what directories the images and sounds are, seeing where those images are used in the blueprints.xml, sounds.xml and animations.xml. If you're looking for an easy one to reverse engineer, check out my Nebula Drifter :
viewtopic.php?f=11&t=27191
And unpack it, it uses a custom bomb weapon known as "The Chaos Cluster Bomb."
Named : BOMB_ART in the blueprints.xml

The reason I call it easy to reverse engineer is because all the things you need to get it to work are in the mod, not hiddin behind tons of other blueprints and such. Well, there's the one for the Arc Beam but it's pretty obvious which is which.

Re: Animations?

Posted: Mon May 11, 2015 4:25 pm
by zaphod_
Thank you both. Much appreciated.