Grognak's Mod Manager v1.7 (Updated March 6, 2013!)

Discuss and distribute tools and methods for modding. Moderator - Grognak
nobody1313
Posts: 3
Joined: Tue Jun 04, 2013 7:00 pm

Re: Grognak's Mod Manager v1.7 (Updated March 6, 2013!)

Postby nobody1313 » Tue Jun 04, 2013 7:09 pm

I am having an issue with the Manager, It always tells me that there is no no supported version of Python on my computer, even though I have downloaded about 7 different versions (2.6, 2.6 64 bit, the newest one (32 and 64 bit, etc.) I believe that the issue may be that my computer is 64 bit. Is there any way to fix this (the Manager, not my computer, it's fine at 64 bit)?
User avatar
kartoFlane
Posts: 1470
Joined: Mon Jan 14, 2013 10:20 pm

Re: Grognak's Mod Manager v1.7 (Updated March 6, 2013!)

Postby kartoFlane » Tue Jun 04, 2013 10:20 pm

Don't use modman.exe - it's broken and never detects python. Try running GMM via main.py
Superluminal2 - a ship editor for FTL
nobody1313
Posts: 3
Joined: Tue Jun 04, 2013 7:00 pm

Re: Grognak's Mod Manager v1.7 (Updated March 6, 2013!)

Postby nobody1313 » Wed Jun 05, 2013 12:52 am

I tried that, but I get the error message "The application was unable to start correctly (0xc000007b). Click OK to close the application". I click "OK" and the error and application both close. What to do?
Vhati
Posts: 792
Joined: Thu Oct 25, 2012 12:01 pm

Re: Grognak's Mod Manager v1.7 (Updated March 6, 2013!)

Postby Vhati » Wed Jun 05, 2013 2:46 am

nobody1313 wrote:I have downloaded about 7 different versions (2.6, 2.6 64 bit, the newest one (32 and 64 bit, etc.) I believe that the issue may be that my computer is 64 bit.
nobody1313 wrote:I get the error message "The application was unable to start correctly (0xc000007b). Click OK to close the application". I click "OK" and the error and application both close. What to do?

Uninstall all versions of Python, and manually delete their directories if any linger.
Then download Python 2.7.5 64bit, and install it.

Then run main.py directly.
- Windows XP: Double-click main.py.
- Windows Vista/7/8: may have to do this.
nobody1313
Posts: 3
Joined: Tue Jun 04, 2013 7:00 pm

Re: Grognak's Mod Manager v1.7 (Updated March 6, 2013!)

Postby nobody1313 » Wed Jun 05, 2013 3:38 pm

It works now, thank you!
reprusu
Posts: 1
Joined: Wed Jun 05, 2013 9:13 pm

Re: Grognak's Mod Manager v1.7 (Updated March 6, 2013!)

Postby reprusu » Wed Jun 05, 2013 9:22 pm

I have python installed and did the command line in admin mode but it says:
ERROR: DLL load failed: %1 is not a valid Win32 application.
Traceback (most recent call last):
File "main.py", line 72, in <module>
globals()[new_name] = __import__(old_name, globals(), locals(), [])
File "c:\Python27\lib\lib-tk\Tkinter.py", line 38, in <module>
import _FixTk
File "c:\Python27\lib\lib-tk\FixTk.py", line 65, in <module>
import _tkinter
ImportError: DLL load failed: %1 is not a valid Win32 application.
Vhati
Posts: 792
Joined: Thu Oct 25, 2012 12:01 pm

Re: Grognak's Mod Manager v1.7 (Updated March 6, 2013!)

Postby Vhati » Wed Jun 05, 2013 10:23 pm

reprusu wrote:I have python installed and did the command line in admin mode but it says:
ERROR: DLL load failed: %1 is not a valid Win32 application.
[...]
File "c:\Python27\lib\lib-tk\FixTk.py", line 65, in <module>
import _tkinter
ImportError: DLL load failed: %1 is not a valid Win32 application.

See this post.
Gore_Rulz
Posts: 2
Joined: Thu Jun 06, 2013 1:35 pm

Re: Grognak's Mod Manager v1.7 (Updated March 6, 2013!)

Postby Gore_Rulz » Thu Jun 06, 2013 1:40 pm

Hello guys

i bought FTL a few days ago and its an realy awesome game,
but now i want to play the infinity space mod because i dont like the limit.
Now i have a issue with FTL because everything works fine with the GMM till i want to start FTL.
the patch works the game starts than i choose a ship and when i want to start the game closes with out any messeng for me.
i hope you understand my problem and can help me

MFG Gore_Rulz
UltraMantis
Posts: 2141
Joined: Thu Sep 20, 2012 3:17 pm

Re: Grognak's Mod Manager v1.7 (Updated March 6, 2013!)

Postby UltraMantis » Thu Jun 06, 2013 1:52 pm

What mod did you patch into the game?

Also, if you're on Steam, try using the verify cache option, then run GMM again.
Report spam using the handy Report Button Mod.
Gore_Rulz
Posts: 2
Joined: Thu Jun 06, 2013 1:35 pm

Re: Grognak's Mod Manager v1.7 (Updated March 6, 2013!)

Postby Gore_Rulz » Thu Jun 06, 2013 2:22 pm

i used the Infinity space Mod_0.4.4
when use the verify option it told me that 2 files cant be verify and that steam wants to reload them.
thats it nothing more after the download the game is on the vanilla state

Who is online

Users browsing this forum: No registered users and 13 guests