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Re: Grognak's Mod Manager v1.7 (Updated March 6, 2013!)

Posted: Tue Nov 19, 2013 4:45 am
by aaaaaa50
People keep using Grognak's Mod Manager even though it's outdated and some newer mods simply might not work with it. Maybe one of the mods should update the OP?

Re: Grognak's Mod Manager v1.7 (Updated March 6, 2013!)

Posted: Fri Dec 20, 2013 9:35 pm
by fasterthendoom
Hello, sorry if this is not the right place to post it, but i'am having some problems, when i try to open the progam, it just opens a prompt window, and then it closes, this is what i've found on modman-log:
2013-12-20 19:26:39 ERROR: DLL load failed: %1 não é um aplicativo Win32 válido.
Traceback (most recent call last):
File "C:\Users\CFC Auditran\Desktop\Grognaks Mod Manager v1.7 Win32\main.py", line 72, in <module>
globals()[new_name] = __import__(old_name, globals(), locals(), [])
File "C:\Python27\lib\lib-tk\Tkinter.py", line 38, in <module>
import FixTk
File "C:\Python27\lib\lib-tk\FixTk.py", line 65, in <module>
import _tkinter
ImportError: DLL load failed: %1 não é um aplicativo Win32 válido.

Any help?

Re: Grognak's Mod Manager v1.7 (Updated March 6, 2013!)

Posted: Fri Dec 20, 2013 10:09 pm
by kartoFlane
You probably have 64-bit version of Python installed. Uninstall it and install a 32-bit version.

Either way, GMM is outdated, and has been replaced by SMM -- it's much better to use the new manager.

Re: Grognak's Mod Manager v1.7 (Updated March 6, 2013!)

Posted: Fri Dec 27, 2013 1:38 am
by cecco7
What if we have steam and bought it through steam, also; i cant find my .ftl folder, can you please help.

Re: Grognak's Mod Manager v1.7 (Updated March 6, 2013!)

Posted: Fri Dec 27, 2013 12:04 pm
by kartoFlane
@cecco7
If you have FTL via Steam, then your FTL folder is located at Program Files\Steam\steamapps\common\FTL Faster Than Light

Re: Grognak's Mod Manager v1.7 (Updated March 6, 2013!)

Posted: Sun Dec 29, 2013 1:23 pm
by UltraMantis
You can right-click on the game in your library and select Properties. There you can see various details about where the game is installed, how much space it takes, and all other kinds of info.

Re: Grognak's Mod Manager v1.7 (Updated March 6, 2013!)

Posted: Thu Sep 18, 2014 11:30 am
by taiger500
just diwnloaded, when idouble click modman.exe, it opens CMD and says it haven't found supporting pythom. what should i do?

Re: Grognak's Mod Manager v1.7 (Updated March 6, 2013!)

Posted: Thu Sep 18, 2014 12:59 pm
by Sleeper Service
I recommend your read the first post of this thread. Even though your problem might be unrelated this mod manager is no longer in development anymore. Use slipstream instead:
viewtopic.php?f=12&t=17102