[MOD][WIP]The Arcadian War - Collaboration Mod

Discuss and distribute tools and methods for modding. Moderator - Grognak
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SomeFederationPerson
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Re: [MOD][WIP]The Arcadian War - Collaboration Mod

Postby SomeFederationPerson » Wed Dec 03, 2014 9:01 am

R4V3-0N wrote:Aff, We still need someone to test the events Anthonest already made. So far we know 1 event makes the game crash at least but not sure which one. It would be cool if you can test those as well. They are just vanilla events that are altered to fit the overhaul.

I do not have the time to do it atm.


yeah sure I'll test some and try to make some of my own for you guys
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Re: [MOD][WIP]The Arcadian War - Collaboration Mod

Postby R4V3-0N » Wed Dec 03, 2014 9:09 am

SomeFederationPerson wrote:
R4V3-0N wrote:Aff, We still need someone to test the events Anthonest already made. So far we know 1 event makes the game crash at least but not sure which one. It would be cool if you can test those as well. They are just vanilla events that are altered to fit the overhaul.

I do not have the time to do it atm.


yeah sure I'll test some and try to make some of my own for you guys

Awesome, I think the first step would be to download the mod that is basically a mod tester and read the instructions for that. then await anthonest to give you the download for the events.
R4V3-0N, a dreamer.
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SomeFederationPerson
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Re: [MOD][WIP]The Arcadian War - Collaboration Mod

Postby SomeFederationPerson » Wed Dec 03, 2014 9:23 am

R4V3-0N wrote:
SomeFederationPerson wrote:
R4V3-0N wrote:Aff, We still need someone to test the events Anthonest already made. So far we know 1 event makes the game crash at least but not sure which one. It would be cool if you can test those as well. They are just vanilla events that are altered to fit the overhaul.

I do not have the time to do it atm.


yeah sure I'll test some and try to make some of my own for you guys

Awesome, I think the first step would be to download the mod that is basically a mod tester and read the instructions for that. then await anthonest to give you the download for the events.



I'll make some test events just so i can familiarise with im creating and then i'll get onb to the full testing and making of sectors and events




I'm pumped :D
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SomeFederationPerson
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Re: [MOD][WIP]The Arcadian War - Collaboration Mod

Postby SomeFederationPerson » Wed Dec 03, 2014 9:27 am

R4V3-0N wrote:
SomeFederationPerson wrote:
R4V3-0N wrote:Aff, We still need someone to test the events Anthonest already made. So far we know 1 event makes the game crash at least but not sure which one. It would be cool if you can test those as well. They are just vanilla events that are altered to fit the overhaul.

I do not have the time to do it atm.


yeah sure I'll test some and try to make some of my own for you guys

Awesome, I think the first step would be to download the mod that is basically a mod tester and read the instructions for that. then await anthonest to give you the download for the events.



I'll make some test events just so i can familiarise with what im creating and then i'll get on to the full testing and making of sectors and events




I'm pumped :D
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Anthonest
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Re: [MOD][WIP]The Arcadian War - Collaboration Mod

Postby Anthonest » Mon Jan 05, 2015 1:02 pm

I have returned from christmas break and work has started up again.
Image
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Re: [MOD][WIP]The Arcadian War - Collaboration Mod

Postby Anthonest » Tue Jan 06, 2015 4:56 am

Image

Image

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Image
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Re: [MOD][WIP]The Arcadian War - Collaboration Mod

Postby NarnKar » Tue Jan 06, 2015 5:02 am

Oh damn, what are those?!
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Re: [MOD][WIP]The Arcadian War - Collaboration Mod

Postby R4V3-0N » Tue Jan 06, 2015 5:37 am

"Heavy Cannon" mark I, II, III.
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Re: [MOD][WIP]The Arcadian War - Collaboration Mod

Postby NarnKar » Tue Jan 06, 2015 6:06 am

What do the Heavy Cannons do?

I also saw you added some Ballistic guns to your Engi Brigade weapons list. Do you mind if I pinch those for my own mod?
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Re: [MOD][WIP]The Arcadian War - Collaboration Mod

Postby R4V3-0N » Tue Jan 06, 2015 6:24 am

NarnKar wrote:What do the Heavy Cannons do?

I also saw you added some Ballistic guns to your Engi Brigade weapons list. Do you mind if I pinch those for my own mod?


x3 yay. Someone noticed a change! (atm I am at 11 ballistic weapons now. 3 AC's, 3 UAC's, 2 RAC's, 3 LB-X AC's )

You can pinch them... sure... but can you delay the pinching until I release all off the guns in a mini weapons mod? was planning to pull it up tomorrow or today.

Edit: AW weapons list (that is put up thus far) .http://imgur.com/a/njOOX
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