The new update broke a lot of mods, one of them is Gencool's great sensory deprivation mod, so I took it upon myself to fix it and improve it:
A screenshot showing some of my improvements, notably removing the shield UI and the ship's name and relationship of the enemy window. Keen eye people would also notice two more things. The doors, they look like blast doors even though they are not. This is another addition, all doors will be grey even if they're upgraded, hacked or normal. Any the FTL Jump button is lacking a loading bar, now you won't know when to jump. I will probably change this but for now its invisible.
And with the introduction of the text_ files allows for even more customization.
Exhibit A:
Good luck micromanaging your boarding crew without HP indicators
And Exhibit B:
I was hoping for a way to recolour the circles so there would be no difference between Civilian, Hostile and Nebulae sectors, but this is still good.
I'm also hoping to release this mod in three different difficulties each with varying levels of deprivation along with other features including different title screens for each of the three big conversion mods.
And I'll leave myself off with this W.I.P for the insurrection sensory deprivation title screen.