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[MOD][WIP] Stargate total conversion mod

Posted: Fri May 10, 2013 2:31 am
by PrismatiCore
Recently, I got hooked onto this game, and I decided to make a mod for it...Stargate came to mind, lol.

I have added 2 ships so far, and is planning to add more. So far the ships are balanced according to the infinite space mod by DrkTemplar, but i'll make a version where they are balance for the vanilla as well. In addition, I will be adding new weapons and drones as well as writing custom events, but baby steps, baby steps. I will try to implement modded augmentations(any comments regarding how would be appreciated) if it's even possible, but for now, time to reveal the progress.

X-304
http://imgur.com/a/fETl1

Aurora
http://imgur.com/a/JcR2T

Re: [MOD][WIP] Stargate total conversion mod

Posted: Fri May 10, 2013 5:59 am
by boa13
Moved from Working Mods to Mod Development.

Re: [MOD][WIP] Stargate total conversion mod

Posted: Fri May 10, 2013 1:04 pm
by DryEagle
try to limit yourself to using 1x2, 2x1 and 2x2 rooms, unless you're going to change completely how the no-oxygen graphics are displayed, you'll have incorrect striping otherwise.

Re: [MOD][WIP] Stargate total conversion mod

Posted: Sat May 18, 2013 8:13 pm
by SVKPerry
In other - stargate mod was "asgard beam". Can you make custom weapons? Mark IX, Railgun, Asgard beam?
I know its hard :D I am just asking.

Re: [MOD][WIP] Stargate total conversion mod

Posted: Sun May 19, 2013 1:25 pm
by shark
Dont try to mod (new) augmentations.