[Coding help?]Shutting down enemy systems
Posted: Thu Feb 14, 2013 2:48 pm
Hi people in internet.
Could somebody smarter than me help?
The slug ships can in many events shut your systems down(the systems will go blue until the battle is over).
Is it possible to make a hacking device (custom augmentation) that makes same effect work against enemy ships? For now I have found this line of code:
Changing "player" into "enemy" does not work... help!
Could somebody smarter than me help?
The slug ships can in many events shut your systems down(the systems will go blue until the battle is over).
Is it possible to make a hacking device (custom augmentation) that makes same effect work against enemy ships? For now I have found this line of code:
Code: Select all
<status type="divide" target="player" system="shields" amount="2"/>
Changing "player" into "enemy" does not work... help!