ZobmieRules wrote:Aaack. I'm sorry. ^_^" To be honest with you, I didn't even notice that there WAS a wiki page for this until just today when I logged on to see if anyone had replied to me, and I re-read the first post. There's no excuse for my ignorance, and I apologize.
Quite frankly, the wikias aren't that popular really, at least from what I see -- but they're still a useful resource, much less obscure than forum posts, anyway.
ZobmieRules wrote:Yeah, the colors as well. I bet I seem like an idiot. I just thought it'd break up the monotony of black and white, but if it annoys anyone, I'll stop.
I pointed it out mostly because the green color had really terrible contrast compared to the beige background
IMHO it's better to use bold
for emphasis, and a high-contrast color, like red, for some really crucial stuff. But consistency is the most important thing for readability, I think.
ZobmieRules wrote:I'm honestly just trying to contribute to the thread and help out, because this is an amazing tool you've provided the community, but I'm just making a bunch of rookie mistakes.
I appreciate it, and thank you
Everyone makes mistakes when they're learning new stuff, so no big deal here -- I'm partially to blame, too, because I haven't really provided any kind of tutorial on how to use the editor...
ZobmieRules wrote:So this post actually submits something somewhat useful to the thread, I'll ask a question:
Are you planning on making another version for FTL: Advanced Edition? (It releases tomorrow, I'm so excited!)
Yup, I am working on a new version of the editor specifically for AE -- however, seeing as I'm rewriting the editor from scratch, am busy with college, and will have to figure out all the new AE stuff, the update may get pushed back a bit.
But I guess there's enough new content for people to make it through a month or two without needing mods