Macs & .ftl files: Fixing __MACOSX errors during GMM packing

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Macs & .ftl files: Fixing __MACOSX errors during GMM packing

Postby karmos » Mon Jan 21, 2013 7:07 am

For those of us modding on macs:

If you are using OSX 10.3 or above, GMM will likely crash on you when you attempt to load your own .ftl files, giving you an error about an unsupported __MACOSX directory. This happens because OSX generates folders in .zip files when you create them. These folders then gum up GMM.

But there is a solution!

If you run

Code: Select all

zip -d __MACOSX/\*
it will delete the generated __MACOSX directories. Upon being loaded as a .ftl file in GMM, it will re-pack and load smoothly.

I hadn't found this solution on the forums, so I thought this might be helpful.
Current project: DronesPlus
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Re: Macs & .ftl files: Fixing __MACOSX errors during GMM pac

Postby UltraMantis » Mon Jan 21, 2013 12:16 pm

That is an elegant solution. Cheers! :D
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