Game crashes when manually editing ship crew members
Posted: Tue Jan 08, 2013 2:16 pm
Hello there!
I've been having issues tinkering with the game files, and I'm hoping someone could help shed a light on the issue.
What I'm trying to do is change the Zoltan crew of the Adjudicator into human crew, for narrative purposes in a youtube series I'm working on during the year. This has not been going well for me so far.
My first attempt was to use FTLShip Edit, which I was informed was completely the wrong use for it, and that's fair enough. I then tried to edit the blueprint file directly, which just resulted in a game crash:
I then discovered that I should be doing it as an .append file, so I made one with the changes I wanted, created an .ftl mod file and... another crash. But a different one!
So yea. I'm sure I'm doing something wrong and being incredibly stupid but is there any way to fix this? I need to get this sorted as soon as I can really so any help will be very greatly appreciated.
Thank you for your time.
I've been having issues tinkering with the game files, and I'm hoping someone could help shed a light on the issue.
What I'm trying to do is change the Zoltan crew of the Adjudicator into human crew, for narrative purposes in a youtube series I'm working on during the year. This has not been going well for me so far.
My first attempt was to use FTLShip Edit, which I was informed was completely the wrong use for it, and that's fair enough. I then tried to edit the blueprint file directly, which just resulted in a game crash:
I then discovered that I should be doing it as an .append file, so I made one with the changes I wanted, created an .ftl mod file and... another crash. But a different one!
So yea. I'm sure I'm doing something wrong and being incredibly stupid but is there any way to fix this? I need to get this sorted as soon as I can really so any help will be very greatly appreciated.
Thank you for your time.