[WEAPON DUMP] Arfy's Assorted Scrapyard

Discuss and distribute tools and methods for modding. Moderator - Grognak
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Arfy
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Location: The S.S Maple

[WEAPON DUMP] Arfy's Assorted Scrapyard

Postby Arfy » Sat Sep 02, 2017 2:23 am

This is going to be a small post (for now) containing a few amount of weapon sheets that I've made for fun and have no use for them. They are free to use, remember to credit me if you use it.

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I've designed this weapon to be a rail-gun for my weapon pack, but felt rail-gun weapons were a bit over-saturated.

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The younger cousin of the one-shot rail-gun, meant to be a two shot burst weapon. Uses the same projectile as the rail-gun above.

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A chain-power mini beam weapon. Made out of boredom.

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Chain Mini-Beam's way bigger brother.


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A much older design, it was lazily smashed together before the use of GIMP.

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Another old design that I made, originally meant to be a two-shot-per charge charger weapon. Scrapped because of how small of it and left it behind.

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Chain-Hull laser, i'm not sure if I did the barrel rotation correctly.

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Heavy-Tech Laser

Enjoy and remember to credit me! ^^
Last edited by Arfy on Sat Sep 16, 2017 6:05 am, edited 3 times in total.
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Arfy
Posts: 204
Joined: Mon Apr 11, 2016 4:14 am
Location: The S.S Maple

Re: [WEAPON DUMP] Arfy's Assorted Scrapyard

Postby Arfy » Sun Sep 03, 2017 4:57 am

*lil bump*

Added Burst Railgun to free to use art yard.
Edit: Added Chain-Mini Beam MKII
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Lamina
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Re: [WEAPON DUMP] Arfy's Assorted Scrapyard

Postby Lamina » Sun Sep 10, 2017 10:48 am

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Last edited by Lamina on Sun Oct 08, 2017 7:47 pm, edited 1 time in total.
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Arfy
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Location: The S.S Maple

Re: [WEAPON DUMP] Arfy's Assorted Scrapyard

Postby Arfy » Sat Sep 16, 2017 6:06 am

*lil bump*

-Added Chain-Hull laser and Heavy-Tech Laser
Ferociousfeind
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Joined: Thu Jul 13, 2017 1:44 am

Re: [WEAPON DUMP] Arfy's Assorted Scrapyard

Postby Ferociousfeind » Tue Nov 07, 2017 1:44 am

Can I also dump? I half-heartedly try to make my first weapon, but all the difficulties and little inconveniences piled up way too quickly, so I just stopped trying. Mayhaps someone else can find a use for this? Feel free to touch it up as well. But if you use it, make sure to at least credit me pls?
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Don't worry, it's not blurry, it's just been resized by the forum. It is 55 images long (40 of which are a very lively reloading animation ^u^), each frame is 22 pixels wide, including the 1-pixel buffer I put there for convenience (a trackpad isn't exactly the most accurate with dragging ;__;), given the deactivated frame (the first one) is #0, the 40th frame is the charged frame, and 45 is the shoot frame. Meaning 1-40 is the charge animation, 41-45 is the shoot animation, and 45-54 is the cooldown animation. It should fire 5 ion bolts for the 4 glowing bulbs plus the green light, and should take ~20 seconds to charge up if it's going to be balanced. It is NOT a charge weapon, but if you want to rework it to make it a charge weapon, that's fine too. Then again I don't have a say in how you reformat and reuse this. :P
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Arfy
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Location: The S.S Maple

Re: [WEAPON DUMP] Arfy's Assorted Scrapyard

Postby Arfy » Tue Nov 07, 2017 2:26 am

Ferociousfeind wrote:Can I also dump?


Hmm, originally planned this to be my own weapon dump, but sure!

Either way, I think you did a really nice job with the weapon! (Especially since you used a track-pad, hats to you -- I'd recommend to use the arrow keys to move around stuff)

Just saying, making the weapon a charge laser would make the weapon ~130 frames for a 5 charge laser and ~115 frames for a 4 charge laser. (Since you need to repeat the firing animation per shot)
Ferociousfeind
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Joined: Thu Jul 13, 2017 1:44 am

Re: [WEAPON DUMP] Arfy's Assorted Scrapyard

Postby Ferociousfeind » Fri Nov 10, 2017 2:25 am

Well, that sounds about right, running at 60fps. Though if FTL's at 30fps it might be a problem.

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