Spudozaurus wrote:there are a lot of ships with TP, which makes the game a bit harder, especially in no-pause, I got used to it in a few hours though and not sure it should be reduced
Some thoughts on enemy balance: I think that fighting enemies with no auxiliary systems in late game when you already have 2-3 systems and a decent weapon layout is too easy and makes the game a bit boring. Also it creates a difficulty spike in the form of final boss. So which systems should the enemies use?
Hacking is too random. When the enemy hacks your weapons, the fight becomes too difficult, when the enemy hacks sensors/doors, it doesn't change a thing.
Cloaking is too frustrating. It just prolongs the battle without adding meaningful tactic choices.
Mind control is fine, but it's very easy to deal with as long as you have a big crew. So as an only system it doesn't affect battles much.
Artillery is not used in the base game with the exception of the flagship, so I hesitate to add too many enemies with artillery.
Drones and teleporter are by far the best auxiliary systems in my opinion.
Drones have a lot of variety. Boarding drones, defense drones, anti-ship drones, and shipboard drones all require planning and adapting to situation.
Teleporter is just something to keep you on your toes. When you get boarded, you can't just ignore it. It also synergizes well with mc, hacking and some drones.
Spudozaurus wrote:some layouts are too easy in my taste because shields are close to weapons, making the fights easier with Flak/Beams etc.
I agree. I will swap some rooms around for the next update.
Spudozaurus wrote:Also this one just above looks off with the four big empty rooms, I'd change the layout to somehting similar you've done with this one:
I wanted transport ships to stand out somehow, so I made these rooms to represent a cargo hold. Maybe it wasn't the best idea, but I don't have anything better right now.
Spudozaurus wrote:Overall I love the mod and it's one of my favorites ever, it looks good, fits well in the game, is well balanced, keep up the good work!
Thanks a lot for your post. Big spoilers with Tuco ship though