
Changes:
Captain System:
- Different UI.
- 300 health regardless of race.
- Special health regeneration system. Captain regenerates 3hp/second.
- Enemy Captains exist, they have 300 health and regenerate 3hp/second.
Race changes:
- Rockmen have 250 health, Crystals 200 and Zoltan 50. Other races have the same health for now.
-Mantis move speed at 220% instead of 120%
-Lanius move speed at 120% instead of 85%
-Mantis repair speed at 25% instead of 50%
-Engi repair speed at 400% instead of 200%
-Mantis damage at 200% instead of 150%
-Engi damage at 25% instead 50%
-Rockman move speed at 25% instead of 50%
-Crystal move speed at 50% instead of 80%
-Crystals now function the same as Lanius and Ghosts in an environment lacking oxygen. They do not lose health without it.
-Crystal lockdown ability now starts off fully charged (as it should have in the game in my opinion) and the lockdown timer has gone down from 50 seconds to 25.
-Crystal lockdown now leaves a permanent graphical effect. Crystals never disappear. Video showcase here: https://gfycat.com/boilingscarcekronosaurus
-Found the value for Ghost Transparency, changed it from 50% to 25%.
-[SPECIAL] Ghost max health at 300 instead of 50. Ghosts are not in the original game and are found in mods, so this won't affect an otherwise un-modded game.
UI Changes:
- Red crew bars.
- Can turn of UI by pressing page down. You turn it back on by pressing page up.
- Captain has no outline to make him stand out.
- Crew have a vintage brown outline.
Crew Changes:
- Infinite crew size. I haven't removed the warning to dismiss crew yet, instead, you have to press escape every time you are on the crew screen.
System Changes:
- Infinite Battery time.
- Infinite Mind Control time but limited to only one mind control per battle.
- Infinite Augments, can only see 3. If you save and then load the game, only the ones you could see will stay.
Zoltan Shields:
- Shield drones charge Zoltan Shields up to 7
- Shield drones power 7 bars of Zoltan shields instead of 1
Ship Chamges:
- Changed floor color, video showcase here: https://gfycat.com/shorttermvigorousivorygull
New Mechanics:
- Faction based race changes. The first one in the mod ( and only at the moment ) is this one: Federation have blue uniforms, rebels have black ones.
- New missile, scrap, fuel, drone part and repair mechanics. Hold TAB and press LMB ( you will have to press it a few times, it is a bit bugged right now ) to repair 5 hull for 20 scrap and 1 drone part. Press left SHIFT to turn 1 drone part into 3 scrap, and press left ALT to turn 1 missile into 1 fuel and 1 scrap.
- Captain regeneration is back, and now works for both enemy and friendly captains. It now works like this: Captain regenerates 3hp/second.
- All these mechanics have new sounds ( well, I used vanilla FTL sounds, but what I mean is, I will now be adding custom sounds to different things in the future )
Showcase of these new mechanics: https://gfycat.com/occasionalbackcygnet
Sounds:
- New sounds for the new mechanics
Instructions on use:
Run the exe alongside the game, that's it. UI toggle is page down for off, and page up for on, hold TAB and press/spam LMB to repair, press left SHIFT to turn drones into scrap, and finally, press left ALT to turn missiles into fuel and scrap.
Download link below:
https://www.dropbox.com/s/10iuu3eepks4z ... d.EXE?dl=0
If anyone wants to report any bugs or if it even works, balance issues etc... feel free to post them below. Enjoy.