Re: [MOD][WIP]Arsenal+ English Translation Attempt
Posted: Fri Sep 16, 2016 1:08 pm
yeah so I took the download link down for v 0.5 because I'm running into the same UnmappableCharacterException error which happened to misc.xml, and there is some funky stuff going on in the "STRANDED" chain of events in the events.xml file for whatever reason. It's strange because when I looked at the chain, there appeared to be an event tag, missing, but then I copied the Russian version verbatim, and it didn't work but the Russian version did, but more importantly when I validated the Russian version it was fine... I can't wrap my head around it because it looked like there were some closing event tags without being opened : </event>. Even stranger, when I commented out the code, SMM when validating it still put up the same error even though I COMMENTED it out...
there is also a duplicate hidden="true" expression is some line of code 1000 lines later. This is probably not the source of the problem though
so instead, like what I did with misc.xml, and with what @FearTheBlaziken found, Ive decided for the time being to get rid of all the russian in events.xml, then put it back in later. translating is going to take longer than simply getting rid of the russian. I can always refer back to the original Russian 1.21 by looking at the event codes. It sure isn't the best solution, or even a solution really, but at least the changes gameplay wise in terms of rewards are changed.
only problem with the above is that when you were reading the Russian you could have had some vague idea, but now you won't because those events won't tell you anything other than 1, 2, 3, etc. blue options
if this is a problem with SMM, then I'll find out once I get rid of all the text
there is also a duplicate hidden="true" expression is some line of code 1000 lines later. This is probably not the source of the problem though
so instead, like what I did with misc.xml, and with what @FearTheBlaziken found, Ive decided for the time being to get rid of all the russian in events.xml, then put it back in later. translating is going to take longer than simply getting rid of the russian. I can always refer back to the original Russian 1.21 by looking at the event codes. It sure isn't the best solution, or even a solution really, but at least the changes gameplay wise in terms of rewards are changed.
only problem with the above is that when you were reading the Russian you could have had some vague idea, but now you won't because those events won't tell you anything other than 1, 2, 3, etc. blue options
if this is a problem with SMM, then I'll find out once I get rid of all the text