[SHIP] Pacifist Run

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stylesrj
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[SHIP] Pacifist Run

Postby stylesrj » Sat Apr 30, 2016 11:54 am

You are a Zoltan Peace Envoy tasked with reaching the Federation Base. You have no weapons or drones. Just a strong engine, a layer of shields and the determination to reach the base. Will you make it or will your ship be destroyed like so many before you?

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(Replaces Zoltan A)

Download:
http://www.mediafire.com/download/i93am ... ist_V2.ftl

Warnings:
If you have mods which add systems like Mind Control, Weapons, Drones or Teleporters or Artillery, do not use them. You're not being clever bypassing the rarity values or the high price tag of such systems. The ship isn't fitted for them and you'd be wasting your Scrap which is already hard to come by. So just don't, OK?

Notes:
The ship sounds simple and it really is. But if you can somehow make it to the end, that's when things really open up. Best you get to the Federation Base ASAP in the Last Stand sector if you want to see it in action and be sure to read the event text. Hitting the wrong buttons could prove fatal to the run or the pacifism challenge.

There's a hidden ending. Stay determined. Don't sell yourself short for easy money just because it seems to serve no other purpose.

Also, because of the extreme circumstances of getting to the base, you're allowed up to 16 layers of shield (layers beyond Level 8 only cost 100 Scrap each) and Level 4 Medbays and Clone Bays.
Cloaking has also gone down in price to 100 Scrap and can be extended up to 30 seconds.

If you have any idea on how this can be improved (price changes, system and power alterations, etc) let me know. I'm not exactly the best at not fighting in FTL.

Older versions:
http://www.mediafire.com/download/9ezbo ... cifist.ftl

Videos:
https://youtu.be/WDetp4hsbtE
(Katatonik the Mantis)
Last edited by stylesrj on Thu May 05, 2016 8:48 am, edited 1 time in total.
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Srul
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Re: [SHIP] Pacifist Run

Postby Srul » Sun May 01, 2016 5:11 am

I see a lot of Determination in this text. Am i supporsed to kill Asriel Dremuur?
I THINK, I WILL FLY THIS SHIP! I REGRET THAT I REFUSED TO DO SO. 16 LAYERS OF SHIELDS AND 30 SECONDS OF CLOAKING SOUND AWESOME!
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MikieRpg
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Re: [SHIP] Pacifist Run

Postby MikieRpg » Sun May 01, 2016 5:27 am

Pacifism is for noobs! lasers, rockets, bombs, beams oh my!
Hands Srul spaghetti!
You skelly man shall play this for me!
XD fun run... i lost :( (Sector 6, no weapons, true pacifist)
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Re: [SHIP] Pacifist Run

Postby Srul » Sun May 01, 2016 5:32 am

If i will sell it, i won't be able to get artillery. Adjust DET's price a little bit.
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Re: [SHIP] Pacifist Run

Postby stylesrj » Sun May 01, 2016 5:40 am

Srul wrote:I see a lot of Determination in this text. Am i supporsed to kill Asriel Dremuur?


Hey I haven't scripted it that far as to change the Rebel Flagship to something from Undertale (Mettaton comes to mind though or Undyne)

Srul wrote:If i will sell it, i won't be able to get artillery. Adjust DET's price a little bit.


If you sell it, you won't get the hidden ending. It's your prerogative to sell it or not. At least it's a useful augment... until you hit a Mantis ship because they're very Determined to kill you.
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Srul
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Re: [SHIP] Pacifist Run

Postby Srul » Sun May 01, 2016 5:53 am

Gg, wp.
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Btw, guy called HP got ASB'd, Hermes'd and Burst Laser'd earlier
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stylesrj
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Re: [SHIP] Pacifist Run

Postby stylesrj » Sun May 01, 2016 6:48 am

You know, I made the crew based off what described certain Undertale characters.

The Human is the player, because they're Human in a monster world, the Engi represents Sans, because he avoids combat unless he has to, the Rock is Papyrus because he's puts on a big, tough-guy routine and the Mantis is Undyne. Likes to fight, never gives up and terrible at anything outside of combat.

If you get a Lanius, I think that'd represent Alphys because, bird, likes to experiment on things... and not very good with social situations. The Slug's probably the Annoying Dog. Or Temmie. Tauriel would probably be the Crystal because the Lockdown can be used for protection.
That leaves the Ghost, which is our dear friend Napsterblook.

Oh right and the Zoltan... ummm? Uhhh... damn can't think of anyone.
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Srul
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Re: [SHIP] Pacifist Run

Postby Srul » Sun May 01, 2016 6:52 am

stylesrj wrote:Oh right and the Zoltan... ummm? Uhhh... damn can't think of anyone.

Zoltan can be Whimsun. Whimsun dies in 1 hit, zoltan dies fast too.
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NarnKar
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Re: [SHIP] Pacifist Run

Postby NarnKar » Mon May 02, 2016 1:52 am

Fun fact: you can still score a Pacifist run in Undertale by bludgeoning every enemy to near-death and then sparing them.

Anyway, ship's okay, could do with a few less hamfisted UT references.
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Re: [SHIP] Pacifist Run

Postby stylesrj » Mon May 02, 2016 2:33 am

NarnKar wrote:
Anyway, ship's okay, could do with a few less hamfisted UT references.


By less references, you mean get rid of the Mercy Button? Yeah I probably should.

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