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[SHIP][AE] Blox Boarding Cruiser

Posted: Wed Jun 04, 2014 1:44 pm
by Anthonest
Image

In short, this is the ultimate boarding cruiser. The combination of the four man teleporter, hacking, my custom Anti-Bio Beam II and the Reconstructive Teleporter augment a force to be fucked with. Now you may find that breaking the shields for the bio beam to a bit cumbersome, but once you get a second weapon you should be fine. The hacking should take down the shields for the first couple sectors.

Description:
A ship constructed by Engi engineers. Created for the most advanced boarding missions. Designed to take down any Rebel ship from the inside without the cost of crew.

The ships auto pilot makes sure you will be able to utilize all four of your crewmen for boarding missions. The teleportation augment will keep your crew alive as well. Makes good for combat experience.

Systems
•Pilot: III
•Sensors: II
•Doors: II
•Weapons: II
•Engines: II
•Shields: II
•Life Support: I
•Medbay: II
•Hacking: I
•Teleporter: I

Weapons

Anti-Bio Beam Mark II: This terrifying beam does no physical damage but rips through organic material, dealing heavy damage to crewmembers.

Crew

•Human x4

Augments

•Reconstructive Teleporter

Download

https://www.dropbox.com/s/67gr1l0n9pf1p ... x.ftl?dl=0

YouTube

•None Yet

Additional Info

Check out the Arcadian War mod collaboration with me R4V0-0N and Ginger Dragon! Its a complete game overhaul and we have already made a ton of progress. Check it out

viewtopic.php?f=12&t=24551

Re: [SHIP][AE] Blox Boarding Cruiser

Posted: Thu Jun 05, 2014 5:36 am
by xlandar
Very nice! Will it be in the arcadian war?

Re: [SHIP][AE] Blox Boarding Cruiser

Posted: Thu Jun 05, 2014 6:50 am
by Zakhep
The reconstructive teleporter works really well with the clone bay, but is near useless with a medbay.
And players want information on stuff like ship layouts and custom weapon stats before downloading the mod.

Re: [SHIP][AE] Blox Boarding Cruiser

Posted: Thu Jun 05, 2014 8:07 am
by Anthonest
Zakhep wrote:The reconstructive teleporter works really well with the clone bay, but is near useless with a medbay.
And players want information on stuff like ship layouts and custom weapon stats before downloading the mod.


The ship has no challenge to it if i add a clonebay, its already slightly op, but i kept that out to keep it remotely hard.

Re: [SHIP][AE] Blox Boarding Cruiser

Posted: Sun Jun 08, 2014 5:55 pm
by ZippyDragon

Re: [SHIP][AE] Blox Boarding Cruiser

Posted: Fri Jun 20, 2014 10:22 pm
by LuigiGames
the ship is slightly OP, but the hull image is very good. looks awesome.

Re: [SHIP][AE] Blox Boarding Cruiser

Posted: Mon Dec 08, 2014 11:27 pm
by diddatweet
Bug report!

Playing AE, Infinite Space, scored Drone Control and Clone Bay. Looks like they're occupying the same room.

Can't repair my drones :evil:

I've got a screenshot to prove it, but I don't feel like editing it down from 280kb to 256 right now... :roll:

Re: [SHIP][AE] Blox Boarding Cruiser

Posted: Mon Dec 15, 2014 6:28 pm
by Electrolf
Again, download is down? :/ Would like to download it too ~

Re: [SHIP][AE] Blox Boarding Cruiser

Posted: Tue Dec 16, 2014 12:37 pm
by Anthonest
dl fixed

Re: [SHIP][AE] Blox Boarding Cruiser

Posted: Thu Jul 14, 2016 2:29 am
by Phantomzero17
Which ship does it replace? Installed mod but I cannot seem to find it.