[UI] Expanded Enemy Window 1.2

Distribute and discuss mods that are functional. Moderator - Grognak
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mr_easy_money
Posts: 625
Joined: Fri May 29, 2015 9:05 pm

Re: [UI] Expanded Enemy Window 1.2

Postby mr_easy_money » Mon Oct 08, 2018 3:44 am

AnAngryMantis wrote:*snip*
It looks like the "SHIELDS" part has overlap too, see the end of the bar:

Image

but it can probably be easily fixed in the same way;

turn this

Code: Select all

<text name="status_shields">SHIELDS</text>  <!-- Used in combat box for enemy shield status -->
into this

Code: Select all

<text name="status_shields"></text>  <!-- Used in combat box for enemy shield status -->

;edit:
though I guess then the "HULL" part will look more bolded than the rest, which I'm not sure it can be fixed, as it looks tied to the player ship "HULL" so removal like above shouldn't be done. it may then be better to change the image??
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ahmedoo
Posts: 95
Joined: Thu Feb 06, 2014 2:38 pm

Re: [UI] Expanded Enemy Window 1.2

Postby ahmedoo » Tue Dec 25, 2018 12:04 pm

Can you upload corrected version? Where can I find that text_misc.xml file? It is not available in mod folder nor in game folders.