Hi everybody
First, I would apologise for my language i am not an English guy...
I have done my first ship with superluminal mod I would an new ship:
_balanced
_keeping the "grafic art" of the game
_With potential
I would share you my work
Here a screen and the file .ftl
https://www.dropbox.com/s/lqw58ifd38ipe ... 203%20.ftl
Use grognak mod...
If you download it please post a comment on here and tell me what you think
[SHIP] The Black Eye
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- Posts: 6
- Joined: Thu Oct 03, 2013 1:31 pm
[SHIP] The Black Eye
Last edited by Mydryle on Sun Oct 06, 2013 8:12 pm, edited 2 times in total.
- 5thHorseman
- Posts: 1668
- Joined: Sat Mar 02, 2013 2:29 am
Re: [SHIP] The Black Eye
Nice looking ship!
Could we get a screen of the hangar bay, or a list of what she starts with? I'll probably take her for a spin anyway but I (and many others) like to know what I'm getting into before I download a ship.
Could we get a screen of the hangar bay, or a list of what she starts with? I'll probably take her for a spin anyway but I (and many others) like to know what I'm getting into before I download a ship.
My Videos - MY MOD HUB
Simo-V - The Potential - Automated Scout - "Low O2" Icons
The Black Opal - The Asteroid - The Enforcer - The Pyro
"Every silver lining has a cloud..."
Simo-V - The Potential - Automated Scout - "Low O2" Icons
The Black Opal - The Asteroid - The Enforcer - The Pyro
"Every silver lining has a cloud..."
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- Posts: 6
- Joined: Thu Oct 03, 2013 1:31 pm
Re: [SHIP] The Black Eye
Thank you
Here a screen of the hangar bay
Crew : 3 Human
No Augmentation
I have installed infinite space a very good mod so i need a ship with potential that's why there are 4 slots for drones
You can buy cloaking and teleport if you want
Here a screen of the hangar bay
Crew : 3 Human
No Augmentation
I have installed infinite space a very good mod so i need a ship with potential that's why there are 4 slots for drones
You can buy cloaking and teleport if you want
- winterpwner
- Posts: 24
- Joined: Tue Oct 02, 2012 11:42 pm
Re: [SHIP] The Black Eye
I would like to draw attention to the rather out of place black mark on the rear of the ship. Is it intentional or not?
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- Posts: 36
- Joined: Fri Sep 27, 2013 6:36 pm
Re: [SHIP] The Black Eye
What ship does this replace?
Also, the Oxygen and Pilot rooms have stretched graphics, just something I noticed.
Also, the Oxygen and Pilot rooms have stretched graphics, just something I noticed.
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- Posts: 6
- Joined: Thu Oct 03, 2013 1:31 pm
Re: [SHIP] The Black Eye
Winterpwner: No it's not intentional i didn't noticed i'll try to change that
Screenshot done and link dropbox done thank you
Terminus: Sorry I'm not an english guy what do you mean by "stretched graphics"? distort picture? to put out of shape?
This ship replace the Kestrel A
Screenshot done and link dropbox done thank you
Terminus: Sorry I'm not an english guy what do you mean by "stretched graphics"? distort picture? to put out of shape?
This ship replace the Kestrel A
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- Posts: 27
- Joined: Thu Aug 01, 2013 9:23 am
Re: [SHIP] The Black Eye
Stretched/Distorted as in how you can force a 4:3 aspect ratio video to a 16:9 aspect ratio screen. (without black lines)
Nice ship.
Nice ship.
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- Posts: 6
- Joined: Thu Oct 03, 2013 1:31 pm
Re: [SHIP] The Black Eye
Ok thank you I have learnt a new word !!
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- Posts: 2141
- Joined: Thu Sep 20, 2012 3:17 pm
Re: [SHIP] The Black Eye
The game engine will stretch or squash images to fit the size of the room. Room sizes are 35x70, 70x35 and 70x70. Try to use an interior image that fits the room.
Oxygen and Piloting are size 70x70 pixes, but the images are 35x70 pixels. That's why they look stretched.
Oxygen and Piloting are size 70x70 pixes, but the images are 35x70 pixels. That's why they look stretched.
Report spam using the handy Report Button Mod.
- TheFallenAngel359
- Posts: 111
- Joined: Fri Feb 13, 2015 8:22 pm
Re: [SHIP] The Black Eye
-Deleted-
Last edited by TheFallenAngel359 on Mon Mar 30, 2015 9:29 pm, edited 1 time in total.