[MOD]Star Wars V1.3.1.02

Distribute and discuss mods that are functional. Moderator - Grognak
Tristyn2000
Posts: 1
Joined: Tue Dec 31, 2013 5:14 pm

Re: Star Wars V1.2.1 Updated Ships

Postby Tristyn2000 » Thu Jan 02, 2014 5:07 pm

Wheres the link to the download????
UltraMantis
Posts: 2141
Joined: Thu Sep 20, 2012 3:17 pm

Re: Star Wars V1.2.1 Updated Ships

Postby UltraMantis » Fri Jan 03, 2014 1:52 pm

In the 1st post of the topic, near the bottom. You should use Slipstream Mod Manager to install the mod though, not Grognak's.
Report spam using the handy Report Button Mod.
RoboticManiac
Posts: 1
Joined: Fri Jan 03, 2014 2:16 pm

Re: Star Wars V1.2.1 Updated Ships

Postby RoboticManiac » Fri Jan 03, 2014 2:22 pm

The mod currently works with the infinite space mod- though I'm not sure if enemy ships appear.

Can anyone confirm this?
Tsuyoi
Posts: 1
Joined: Sat Jan 04, 2014 1:26 am

Re: Star Wars V1.2.1 Updated Ships

Postby Tsuyoi » Sat Jan 04, 2014 1:31 am

So I came across an interesting and VERY frustrating bug... LITERALLY

Doing a run through on the Eclipse star destroyer, and (at lest in the version I have downloaded today) there are two rooms with no doors leading to them towards the rear. Didn't think this was a problem, until I came across some bugs that teleported onto my ship, and one of course teleports into the room without doors. Now, I can still jump and all that, but now I constantly have a intruders detected warning, and I can't modify the ship due to this. So I can't equip/unequip or level anything!

Currently gonna try to kill him by totally shutting down oxygen supply and having all my crew in the medbay. Will update on if this works.

Ok so that worked, but still annoying. Would love some doors for that room next update!
The Swarm Lord
Posts: 58
Joined: Mon Jul 08, 2013 11:24 pm

Re: Star Wars V1.2.1 Updated Ships

Postby The Swarm Lord » Sun Jan 05, 2014 11:16 am

Giving another sneak peak at what's coming up!

A few new ships which would act as carriers, with 2 weapon slots and 4 fighter slots These will replace the Kestrel A&B. The Zann consotrium ships will be moved to replace the crystal ships.

Venator Cruiser
Image

Can't decide for the second carrier. Any suggestions?
Either the Lucrehulk
Image

Or the Providence
Image

Also, a few new enemy ships thrown into the mix
Image
Image

That's all for now. I'm currently working on fixing the positions of new enemy ships, adding new ones, adding new events, balancing, and more.

These are not the final images, these are just the bases before being retextured.
UltraMantis
Posts: 2141
Joined: Thu Sep 20, 2012 3:17 pm

Re: Star Wars V1.2.1 Updated Ships

Postby UltraMantis » Sun Jan 05, 2014 1:55 pm

Go with the hulk. I like the shape. :)
Report spam using the handy Report Button Mod.
dalolorn
Posts: 532
Joined: Sun Sep 23, 2012 8:06 am
Location: R.S. Dominator

Re: Star Wars V1.2.1 Updated Ships

Postby dalolorn » Sun Jan 05, 2014 5:58 pm

UltraMantis wrote:Go with the hulk. I like the shape. :)


The Lucrehulk is a lot closer to being a dedicated carrier than the Venator or the Providence, if I'm not mistaken.
agigabyte
Posts: 551
Joined: Fri May 31, 2013 1:59 am

Re: Star Wars V1.2.1 Updated Ships

Postby agigabyte » Sun Jan 05, 2014 7:44 pm

Venator is a heavy carrier, prov is more battlecarrier.
The Swarm Lord
Posts: 58
Joined: Mon Jul 08, 2013 11:24 pm

Re: Star Wars V1.2.1 Updated Ships

Postby The Swarm Lord » Sun Feb 02, 2014 11:42 am

Ok, it's been a while since the last update, A lot has been going on recently, so I've had little time to mod. But, I've still made some progress. I've created a new loot system, where acclamators and Nebulon-Bs have a chance of carrying cargo bays full of supplies and dangers. These won't look much different from other ships. Thats pretty much all I can say at the moment, other than enemy ships being a bit derpy with their positions
Image
The Swarm Lord
Posts: 58
Joined: Mon Jul 08, 2013 11:24 pm

Re: Star Wars V1.2.1 Updated Ships

Postby The Swarm Lord » Wed Feb 12, 2014 7:08 am

Ok, I can release a pre-release of the new enemy ships and events if you guys want.

Who is online

Users browsing this forum: Engi-nious and 39 guests