FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308

Distribute and discuss mods that are functional. Moderator - Grognak
cupur
Posts: 1
Joined: Fri Mar 27, 2020 10:42 pm

Re: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308

Postby cupur » Fri Mar 27, 2020 10:44 pm

Hi I would like to know you are unable to access events from both Quarantine and AI sector in CE infinite :?:
Thank you :D Really enjoyed your mods
Mr. Mister
Posts: 492
Joined: Sun Sep 23, 2012 8:51 am

Re: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308

Postby Mr. Mister » Wed Sep 23, 2020 10:26 am

Gidoza wrote:Hey there - a question.

I just installed FTL fresh and downloaded CE fresh. However, when the loading screen is loading for CE after I've installed it with Slipstreams (no other mods), the loading bars do not load inside of the little station icon. Is this normal? I recall that this is something that turned up with the new variant of FTL - is it something minor that was just never fixed?

Thanks,
-G


Made a fix - either load it after CE's Resource Pack, or replace the latter content's with its.

https://mega.nz/file/IdkxFQzL#fY8c_CtCN ... bsM_b37SVU
Catfishking666
Posts: 3
Joined: Sun Aug 16, 2020 4:59 pm

Re: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308

Postby Catfishking666 » Thu Dec 03, 2020 12:21 am

Their are so many augments I was wondering if their was a mod that increased augment slots sense so many of the augments are amazing.
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KingdomKrafters
Posts: 138
Joined: Sat Oct 28, 2017 8:09 pm
Location: Somewhere in Murica

Re: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308

Postby KingdomKrafters » Thu Dec 03, 2020 2:08 am

Nope, it's not possible to increase the augment slot count. CE has massive clutter issues because of its large concentration of augments/weapons/drones, many of which are useless (among many many many many other massive issues), and nothing is done to compensate.
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