Peterdivine wrote:I don't know about the other ships, but if you're playing the Mantis ships in the Captain's Edition, you're ten types of SCREWED.
The Mantis are all about exploiting melee combat bonuses to eliminate crews for extra scrap instead of simply destroying ships, but this mod heavily balances against that by favoring AI ships like crazy. If you find one as the Mantis ship before you get any actual weapons- and believe me, you will- then you can only hope your FTL charges before they blow your ass to pieces. And if they target your engines or piloting, well, tough luck, son, better luck next game. And the exact same thing applies to finding Zoltans, because of their super-shields!
I get that the original Advanced Edition sometimes had impossible situations as well, but never this frequently.
On the other hand, there are many more ways in CE to help boarding with all the new crew-killing stuff it has...
Dealing with AI ships with boarders only is annoying but can be done : with lvl 2 teleport you can get your mantis out of the ship just before they die of suffocation. And here too CE gives you additional tools : access to Reconstructive Teleport for the Mantis, and fast-firing anti-personal weapons that breach hull (AI's cannot repair a room if the hull is breached there).
As for Zoltans, it's rare that you meet them in early game. Also they're pretty rare outside of Zoltan sectors, so you can plan ahead and try to avoid those, especially if you know you don't have a counter. If you *are* forced to go through one, you can always try rushing to the exit.
Also, if you get screwed in the early game it's not that painful as you don't lose much by restarting.
Peterdivine wrote:Incidentally, this is false. I can verify, having met the victory conditions for unlocking the Kestral C ship and getting zilch, not even the recognition of the accomplishment. It'll give the little pop-up saying you've completed it, but not show the accomplishment as completed in the hangar, nor any unlocked ships by extension.
I've unlocked at least 2 Type C ships in CE (by getting with the corresponding Type B to sector 8 with Advanced Mode enabled).
P.S.: Now, unlocking Stealth B in CE is proving to be a challenge. I'm currently on what is maybe my 15th game with Stealth A, and looks like I've already screwed up my chances to get
Tactical Approach - there are just too many suddenly appearing "environmental dangers"... looks like I'll have to remember when these occur and try to avoid triggering them.
Or get up to Phase 3 Flagship - I should be able to get
Phase Shift easily when it fires it's superweapon...